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QUESTIONS RE: LINKING MESH + SL PRIMS AND RESULTING FLUCTUATION IN LI


Pixels Sideways
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Hiya,   

I have a question about linking mesh + SL prims and the resulting LI.  

I created a building linking  a mix of of mesh elements and SL prim elements.  The SL prim is the root.

The LI says 84.  However, when I edit the build in the features tab and toggle from prim to convex  hull and back to prim, the LI drops to 17 which is the total number of objects each which is 1 LI.  

Fabulous! 

Until I tp off the sim or relog then it goes back to 84 and I have to reset again via that toggle.

This also happened with some other linked mesh+SL prim combos that went from 9 LI to 3 LI then back to 9 after I relogged.

Why does the LI so wildly fluctuate when I tp/log off/on and how how do I fix it to remain at the lower LI?

And how does this affect the parcel object count?

Thank you. 

xo 

 

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1 hour ago, Pixels Sideways said:

The LI says 84.  However, when I edit the build in the features tab and toggle from prim to convex  hull and back to prim, the LI drops to 17 which is the total number of objects each which is 1 LI.

 

I'm afraid that only means that the land impact shown in the viewer isn't updated immediately.

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