EnCore Mayne Posted October 3, 2022 Share Posted October 3, 2022 how do you make a deformer that preserves the functionality of the shape sliders and physics? as it is right now i've been able to make the deformer (for the breasts) but the buoyancy and cleavage sliders, as well as the physics, no longer work. i thought that it was a defect in the deformer tech but i just got a deformer that has full functionality. obviously i'm missing something. i'm using blender/avastar to creat and upload. am i missing a checkbox somewhere? Link to comment Share on other sites More sharing options...
Quarrel Kukulcan Posted October 3, 2022 Share Posted October 3, 2022 3 hours ago, EnCore Mayne said: how do you make a deformer that preserves the functionality of the shape sliders and physics? You're not going to like the answer: only use rotations. Yes, this severely limits your ability to deform things the way you want to, but that's just how it is. SL's shape sliders work via translations & scaling, and its wobble physics work via translations only. SL doesn't know how to combine these systems' translations with translations in animations, so one will always override the other. Link to comment Share on other sites More sharing options...
EnCore Mayne Posted October 3, 2022 Author Share Posted October 3, 2022 well some people have figured it out. i haven't done as much research on those as i can but they certainly look like more than just rotations. Link to comment Share on other sites More sharing options...
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