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Deform Animation and Physics


EnCore Mayne
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how do you make a deformer that preserves the functionality of the shape sliders and physics?

as it is right now i've been able to make the deformer (for the breasts) but the buoyancy and cleavage sliders, as well as the physics, no longer work.

i thought that it was a defect in the deformer tech but i just got a deformer that has full functionality. obviously i'm missing something. i'm using blender/avastar to creat and upload. am i missing a checkbox somewhere?

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3 hours ago, EnCore Mayne said:

how do you make a deformer that preserves the functionality of the shape sliders and physics?

You're not going to like the answer: only use rotations. Yes, this severely limits your ability to deform things the way you want to, but that's just how it is.

SL's shape sliders work via translations & scaling, and its wobble physics work via translations only. SL doesn't know how to combine these systems' translations with translations in animations, so one will always override the other.

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