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Posted

Hope I'm posting in the right place! I'm trying to make clothes but the UV mapping is really frustrating me. Here's my issue:

When I started I was dumb and used a lot of triangles. The UV map turned out like this:

image.thumb.png.d1e00291a065995a27f742d4a8c96cae.png

I looked up the issue and people were saying to use follow active quads. So I turned everything into quads but now it's even more *****ed up. I picked a quad, did lightmap pack, and then follow active quads. How to fix this mess?

After second method:

image.thumb.png.d3e8f6b87efe538b679325ac67685159.png

 

What am I doing wrong?

Posted

If your goal is to straighten out the UV islands then:

Mark seams and use a simple UV unwrap:

1-min(2).thumb.png.bc38c38c719ddc6b407179c2a237edc0.png

 

Next in the UV Editor, Edge Select mode, you need to first straighten out all four edges of one of the quads in one of the UV islands :

2-min.thumb.png.94fc01dda9388fc33721fce37fcb2397.png

 

3-min.thumb.png.7c7a4ab737df8209c382c77b73bba3aa.png

 

Then, in Face Select mode with that quad selected use the Follow Active Quads unwrap on that island:

4-min.thumb.png.158bdcbbdf1593be236204e99a888860.png

 

And repeat for all the other islands:

5-min.thumb.png.9a68b29267c8e3f4a6838a962bf46178.png

 

 

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Posted

Another option is to use an Add-on to do the the above operations for you.

The UvSqares add-on by Reslav Hollos has this option and the free (older) version which works with Blender 3.1 (and earlier) can be downloaded from Github.

https://github.com/Radivarig/UvSquares

Github-min(1).thumb.png.b5d7c6d03bd3fd963926fbbc5a1cc88f.png

.

Download the .zip file and without unzipping Install as an add-on in Blener.     Edit > Preferences > Addons >Install > UvSqares-Master.zip.

 

You will find the add-on added to the left hand tabs in the UV editor.

Now you can use the To Grid By Shape option from the UvSquares menu:

6-min.thumb.png.027b153813bb692b9154ace8d1a25d2b.png

 

The shortcut keys for the To Grid By Shape tool are Alt E.

So using only shortcut keys ...........

Select quad > L > Alt E    on each UV island in turn straightening can take less than a minute :

338310765_UVSquares.gif.4b858661cc477172039162113189c47f.gif

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Posted
On 7/2/2022 at 11:03 AM, Aquila Kytori said:

 

Select quad > L > Alt E    on each UV island in turn straightening can take less than a minute :

 

Just tried this out, this is amazing! Thank you so much!

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