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FPS Strangeness Re: Orientation of Camera Influences Performance


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I noticed that when I'm in a blank sandbox and nobody is around and if I aim my cam in the x or y axis fps is about 20 looking zd fps doubls if I look zu triples. I was bored one day and made tiny cubes and colored the x axis one color and the y another color and z another color and when attached to the attachment points some of them do not look like they are orientated correctly not sure if that's purposeful and not sure that's related to the fps while looking up is great in a blank space with all settings low. not sure why chest and spine are treated differently from the rest. 

chest and spine.jpg

Edited by Paulsian
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