headda Posted June 9, 2022 Share Posted June 9, 2022 so i finally got the grip of how to make a bento head that is able to edit its shape in second life world. but my problem is when i upload the mesh the head have a cut in the middle and shapes it down i tried to play with the vertax group in blender and delete the unnecessary attachments like legs , fingers etc but it still comes deformed: any help please? Link to comment Share on other sites More sharing options...
Quarrel Kukulcan Posted June 9, 2022 Share Posted June 9, 2022 Where did you get your armature, and are you using plain Blender or a plug-in like Avastar? Are you using a single material for the whole mesh, or is the scalp patch different? is the scalp patch pulled down inside the head or is it simply missing? Link to comment Share on other sites More sharing options...
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