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Looking for attachable motorcycles


xSkadi
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Does someone know of a shop that sells motorcycles that work like the Teegle horses?
I find rezzed vehicles impossible to steer once I go over snail speed. It's like like moving a heavy truck that has cubes for wheels. 🙁

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If you have/can buy a modifiable modifiable motorcycle, simply rip out the scripts and animations, attach the bike to avatar_center, play the riding animation in-world and adjust the position of the bike to fit, maybe moving your hover height around a bit.

Or use something like this wiki script to play the animation automatically:

Quote

Common script to play some kind of a "holding animation" while an object is attached to an avatar:

string animation_name = "hold";

default
{
    // Whenever this object is attached or detached...
    attach(key id)
    {
        if (id)
        {   // If it was just attached, request permission to animate.
            llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
        }
        else
        {   // It's being detached...
            if (llGetPermissions() & PERMISSION_TRIGGER_ANIMATION)
            {   // If we have permission to animate, stop the animation.
                llStopAnimation(animation_name);
            }
        }
    }

    // Whenever permissions change...
    run_time_permissions(integer permissions)
    {
        if (permissions & PERMISSION_TRIGGER_ANIMATION)
        {   // If permission to animate was granted, start the animation.
            llStartAnimation(animation_name);
        }
    }
}

https://wiki.secondlife.com/wiki/LlStartAnimation

 

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16 hours ago, Quistess Alpha said:

If you have/can buy a modifiable modifiable motorcycle, simply rip out the scripts and animations, attach the bike to avatar_center, play the riding animation in-world and adjust the position of the bike to fit, maybe moving your hover height around a bit.

Or use something like this wiki script to play the animation automatically:

 

Thanks, but I already tried this in combination with a scripted object that makes you run faster. It wasn't as easy to use as the Teegle horse and looked really stiff since for the example the wheels weren't turning anymore. It needed text commands to adjust the speeds and sometimes it shot me across the whole sim in a second or didn't work at all. I'm not able to script anything beyond a few very basic things.

14 hours ago, Claireschen Hesten said:

What Next sells a wearable moped/scooter it includes a good range to texture/colour options

Thanks. I'll grab a demo as soon as I'm home!

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