Tama Suki Posted December 14, 2021 Share Posted December 14, 2021 Hi I am working on a big enviroment. A 1/4 of sim 128x128. There is a way i can import a mesh bigger than 64x64x64 in SL? Link to comment Share on other sites More sharing options...
ChinRey Posted December 14, 2021 Share Posted December 14, 2021 1 hour ago, Tama Suki said: There is a way i can import a mesh bigger than 64x64x64 in SL? No. Sorry. 1 Link to comment Share on other sites More sharing options...
Tama Suki Posted December 14, 2021 Author Share Posted December 14, 2021 2 minutes ago, ChinRey said: No. Sorry. I suspected this was the answer after trying to do it somehow. But if I remember correctly, maybe some time ago it was possible to do it. Maybe LL has limited this option? Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted December 14, 2021 Share Posted December 14, 2021 43 minutes ago, Tama Suki said: I suspected this was the answer after trying to do it somehow. But if I remember correctly, maybe some time ago it was possible to do it. Maybe LL has limited this option? The only exception to the 10m/64m object scale has been with megaprims, but that was before mesh even existed. You could split your mesh object into 64sqm sections, though. Booleans or knife planes are probably the easiest or most precise for this. 1 Link to comment Share on other sites More sharing options...
Tama Suki Posted December 14, 2021 Author Share Posted December 14, 2021 2 minutes ago, Wulfie Reanimator said: megaprims Oh sure! The megaprims! I have a couple of folders of it lost somewere in my inventory for sure. What a far memory you bringed up to me! 😊 Sure I know how to create an asset 😝 But you know what you made me think tickling my brain anyway? >>>> THE OCEAN MODIFIER <<<<< Boom! Link to comment Share on other sites More sharing options...
Tama Suki Posted December 14, 2021 Author Share Posted December 14, 2021 I've always said furries have something special anyway, even though I've hunted some and hung their tails on my belt. However it is a species with which I have a lot of empathy. 1 Link to comment Share on other sites More sharing options...
ChinRey Posted December 14, 2021 Share Posted December 14, 2021 22 minutes ago, Wulfie Reanimator said: You could split your mesh object into 64sqm sections, though. A couple of important tips assuming it's a mesh ground: Make sure all vertices along the edges are precisely positioned precisely down to a fraction of a millimeter. Make sure the highest and lowest vertice are positioned precisely on a whole centimeter. Make sure there are matching vertices all the way on both sections along the edge where they meet. Use custom normals to avoid visible seams between the sections. Keep in mind that if you upload a 64 m mesh, the uploader will scale it down a little bit. You'll have to resize it back to 64 m inworld and when you do, remember to use exactly the same scale along all three axises. If you follow these four rules, you'll have no problem getting smooth invisible seams between the sections. If you don't, you're going to struggle. 1 Link to comment Share on other sites More sharing options...
Tama Suki Posted December 14, 2021 Author Share Posted December 14, 2021 5 minutes ago, ChinRey said: A couple of important tips assuming it's a mesh ground: Make sure all vertices along the edges are precisely positioned precisely down to a fraction of a millimeter. Make sure the highest and lowest vertice are positioned precisely on a whole centimeter. Make sure there are matching vertices all the way on both sections along the edge where they meet. Use custom normals to avoid visible seams between the sections. Keep in mind that if you upload a 64 m mesh, the uploader will scale it down a little bit. You'll have to resize it back to 64 m inworld and when you do, remember to use exactly the same scale along all three axises. If you follow these four rules, you'll have no problem getting smooth invisible seams between the sections. If you don't, you're going to struggle. Thanks ChinRey, we don't know each other, however I would like to be friends in world. I would just like to ask you to reserve these comments of yours for the noobs that belong to your circle. We've already had a nice and constructive discussion about meshing so I assumed you were aware that I don't need this kind of low-level noob instructions. 1 1 Link to comment Share on other sites More sharing options...
ChinRey Posted December 14, 2021 Share Posted December 14, 2021 1 minute ago, Tama Suki said: We've already had a nice and constructive discussion about meshing so I assumed you were aware that I don't need this kind of low-level noob instructions. Fair enough but remember others read these posts too. 2 Link to comment Share on other sites More sharing options...
Tama Suki Posted December 14, 2021 Author Share Posted December 14, 2021 (edited) 1 minute ago, ChinRey said: Fair enough but remember others read these posts too. Perhaps it is for this reason that the level is so low in SL. I wonder what job you will come up with when real professionals arrive in these parts. Edited December 14, 2021 by Tama Suki Link to comment Share on other sites More sharing options...
Kathlen Onyx Posted December 14, 2021 Share Posted December 14, 2021 15 minutes ago, Tama Suki said: Perhaps it is for this reason that the level is so low in SL. I wonder what job you will come up with when real professionals arrive in these parts. If SL isn't up to par with your intellectual level there are plenty of other places you can find I'm sure. WTG insulting all of SL with one post. I think that is a record. 1 Link to comment Share on other sites More sharing options...
Tama Suki Posted December 14, 2021 Author Share Posted December 14, 2021 (edited) 49 minutes ago, Sam1 Bellisserian said: If SL isn't up to par with your intellectual level there are plenty of other places you can find I'm sure. WTG insulting all of SL with one post. I think that is a record. I have very little to do with intellectuals, sweetie. I am a minimalist materialist. I don't think I've insulted anyone specifically. If you don't like what I write anyway I don't understand why you are glued to me. Could you please do me the delicious pleasure of ungluing you and go talk about your stuff in your circles? If you need help with something, however, don't hesitate to ask me, maybe someone at Linden Lab could handle your attitude better. In short, get a life. Edited December 14, 2021 by Tama Suki 1 Link to comment Share on other sites More sharing options...
Tama Suki Posted December 14, 2021 Author Share Posted December 14, 2021 @Sam1 Bellisserian However, I don't really understand why you and someone else decided to target me. I have my bio here, I wrote it because this is one of the few places where I think I can express myself freely. I don't understand why you targeted me, what did I do to you wrong? Link to comment Share on other sites More sharing options...
ChinRey Posted December 14, 2021 Share Posted December 14, 2021 3 hours ago, Tama Suki said: I wonder what job you will come up with when real professionals arrive in these parts. Actually, the LoD issue is something experienced professional 3D modellers often struggle with, partly because the way SL handles LoD is so different from, partly because the official documentation is so misleading. Link to comment Share on other sites More sharing options...
Profaitchikenz Haiku Posted December 14, 2021 Share Posted December 14, 2021 (edited) 5 hours ago, Tama Suki said: I've always said furries have something special anyway, even though I've hunted some and hung their tails on my belt. we need an emoticon for "claps hand over face" Edited December 14, 2021 by Profaitchikenz Haiku 1 Link to comment Share on other sites More sharing options...
Tama Suki Posted December 15, 2021 Author Share Posted December 15, 2021 4 hours ago, Profaitchikenz Haiku said: we need an emoticon for "claps hand over face" You Mean facepalm or something more like this? Link to comment Share on other sites More sharing options...
Kathlen Onyx Posted December 15, 2021 Share Posted December 15, 2021 1 Link to comment Share on other sites More sharing options...
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