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BOM on a custom mesh


PureRich
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1 hour ago, Drake1 Nightfire said:

At its most basic, BOM is simply a series of coding that tells a mesh body part to apply a SL system layer to specific parts of said mesh body part. Appliers have nothing to do with it. Its not technically a BOM if its an applier. If we start mixing up the two systems then people will get very very confused. 

If those anime/furry/feral heads/bodies use an applier to add skins/tatts/makeup, they are NOT BoM. They are an applier system. If they use system layers then they have to use SLUv as you the system mesh is based on that. 

I'm not talking about appliers. I'm talking about BoM.

BoM is not SL system body UV exclusive.

Said anime/furry/feral heads/bodies use BoM without using SL system body UV format wearables.

The textures in the wearables only need to use the same UV as the mesh heads/bodies they are being worn with.

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43 minutes ago, Drake1 Nightfire said:

At its most basic, BOM is simply a series of coding that tells a mesh body part to apply a SL system layer to specific parts of said mesh body part. Appliers have nothing to do with it. Its not technically a BOM if its an applier. If we start mixing up the two systems then people will get very very confused. 

If those anime/furry/feral heads/bodies use an applier to add skins/tatts/makeup, they are NOT BoM. They are an applier system. If they use system layers then they have to use SLUv as you the system mesh is based on that. 

Lelutka's EvoX line uses it's own SLUv map which is why you can't use any other BOM makeup and such unless it's made specifically for EvoX.

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