Lucy Bronet Posted September 21, 2021 Share Posted September 21, 2021 Will there ever be a day when all the tiles on a map are visible? It's been what, now? A year since they started having issues with that. Still can see only 3 of our 9 region continent. I just don't understand. 1 Link to comment Share on other sites More sharing options...
1 Fritigern Gothly Posted September 21, 2021 Share Posted September 21, 2021 Do those regions happen to have an off-sim landscape? 2 1 Link to comment Share on other sites More sharing options...
1 Ardy Lay Posted September 23, 2021 Share Posted September 23, 2021 (edited) Looks like the center of a mega-prim is below 400 meters. Of course it can be multiple objects of various sizes instead of just one. The map shows the "average color" stored in JPEG2000 texture metadata when rendering them on the map. If this data is missing from the texture you get "50% grey", same as a missing texture in-world. Edited September 23, 2021 by Ardy Lay 1 Link to comment Share on other sites More sharing options...
0 Rowan Amore Posted September 21, 2021 Share Posted September 21, 2021 (edited) The map has been fine for me. Edited September 21, 2021 by Rowan Amore Link to comment Share on other sites More sharing options...
0 Maitimo Posted September 23, 2021 Share Posted September 23, 2021 Do those regions have platforms in the sky covering the whole region? If so, and those platforms are within a certain altitude (I forget what the range is exactly), the map tile will show only the platform, not the land under it. Link to comment Share on other sites More sharing options...
0 Lyndka Cochrane Posted October 3, 2021 Share Posted October 3, 2021 On 9/21/2021 at 7:54 PM, Fritigern Gothly said: Do those regions happen to have an off-sim landscape? It's likely this - I moaned at my landlords for weeks about this (thankfully they're friends!) and even submitted a ticket about it... To my mind it made our sim look "broken" so folks didn't visit via map browsing. Turns out that a lot of sim surrounds use mega prims and the bounding boxes confuses the map rendering routines (also beware - there's a very nice planetary system that leaves circles on the map too) - eventually we found a lovely 3/4 sim surround that works & doesn't obscure the map and for our part of the sim we use prim/sculpty off sim elements. Link to comment Share on other sites More sharing options...
0 Lucy Bronet Posted November 21, 2021 Author Share Posted November 21, 2021 So offsim landscapes are likely the problem? Hmm....thank you. Link to comment Share on other sites More sharing options...
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Lucy Bronet
Will there ever be a day when all the tiles on a map are visible? It's been what, now? A year since they started having issues with that. Still can see only 3 of our 9 region continent. I just don't understand.
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