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I don't understand how to texture my clothes :(


sqwisheee
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Hello everyone! I am a newbie to trying to make clothes for SL. I think I have most things under control, but I get thrown off with the texture portion of the whole process. I make a design, then I take it to Blender to rig. After I have done that, I take it to Zbrush to add seams and creases. After that I bring it to Substance to try and bake, however I cannot get a clean texture map and when uploading any kind of texture map in SL, it doesn't really show the detail very well. I hope that what I am saying makes sense and I look forward to receiving any kind of advice!

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Textures in SL are only 1024x1024 at the maximum. you can get more pixels by making more faces (which correspond to 'materials' in blender) up to 8 faces per object. if your texture repeats, you could shrink it down (in the build menu) after upload to make it look more detailed (not applicable to most mesh objects)

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