Jump to content

Why when I upload my mesh texture is overtiled ?


Naiman Broome
 Share

You are about to reply to a thread that has been inactive for 66 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

16 hours ago, OptimoMaximo said:

It is, IF every UDIM set of uv faces get their own material, within the
SL limit of 8 of course

Indeed Udim seems to be supported if each gets their material , I couldn't find the reason of the issue but I could fix, simply exporting and reimporting as obj.

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 66 days.

Please take a moment to consider if this thread is worth bumping.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...