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In addition to a scripter, you're going to need a (mesh) builder, and probably an animator who all can work well together as a team. I don't think a hose that you can drag wherever you want is feasible (within the visual quality expectations most people seem to expect nowadays anyway. You could possibly get away with something particle based.), but a specifically built animation of a firefighter (or whomever) unreeling a hose, pointing it at a spot and having it fire should be possible if you have the right team.

Good Luck!

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