Jump to content

How to control camera when av is moving?

Recommended Posts

I hope no-one minds this slightly off topic post here: i figured this would be the best place to find people who know the ins and outs of camera control.

So...this is relevant to machinima. I need a way to make sure the camera is locked to the avatar's pov when sat on a moving (pirate) ship. As the ship turns, the camera drifts away from where the avatar is looking and I have to keep readjusting the position. I think the difficulty lies in the position of my av, it is facing perpendicularly to the usual view, as it is a gunner - and thus faces out to sea.

Is this something I can change myself with firestorm camera tools, or is down to the creator of the ship to map the camera positions? 

Thanks in advance.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...