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Mesh doesn't rez unless I cam in.


Blade Bunny
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Mesh doesn't rez  unless I cam in! I will post screenshots of what it looks like so you can kind of understand the problem as well as my graphics. Thanks for any help!

 

This never used to happen. Does this happen to anyone else? any fixes? thanks

cffa6621ed5a8e898dd147e1492e6809.jpg
https://gyazo.com/cffa6621ed5a8e898dd147e1492e6809

 

Zoomed in fixes it:

 

c9620584293310cb438de73842190dad.jpg
https://gyazo.com/c9620584293310cb438de73842190dad

 

d6e473762b52b06e63e81131d4e6e859.png

 

888855f326b2f316006a003744a29c9c.jpg
https://gyazo.com/888855f326b2f316006a003744a29c9c
https://gyazo.com/d6e473762b52b06e63e81131d4e6e859

 

fa3703419c8d155972f1da351a8c26ac.png
https://gyazo.com/fa3703419c8d155972f1da351a8c26ac

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If you need to set the LOD setting higher than 2, then you have too much badly made mesh.  A higher LOD setting may fix your view, but it will make your computer work that much harder.

Also, you should not ever need a draw distance of almost 500m -- that is almost 2 full regions in every direction (NOT just the direction you are looking).  That is an awful lot for your viewer to render.  It is rendering EVERYTHING for 2 regions in EVERY direction.

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