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HUD texture not showing


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My guess (and its only a guess) would be something related with alphas. I see this same problem happening when two objects are superimposed and have textures with alpha layers. If thats the case, one solution would be to make the background object an octagonal mesh plane, and then using a texture without alpha on it.

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3 hours ago, npcee said:

My guess (and its only a guess) would be something related with alphas. I see this same problem happening when two objects are superimposed and have textures with alpha layers. If thats the case, one solution would be to make the background object an octagonal mesh plane, and then using a texture without alpha on it.

It helped! It turned out that the background is 'alpha blending', changed to 'none' and now it is ok! thank you!

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