00b02c Posted February 26, 2021 Share Posted February 26, 2021 I have a little problem with HUD compass. I wear it as a HUD, but the texture of the needle only shows up when I right click on it. why is this happening and how to avoid it? Texture resolution tried different, 512, 256 ... Link to comment Share on other sites More sharing options...
npcee Posted February 28, 2021 Share Posted February 28, 2021 My guess (and its only a guess) would be something related with alphas. I see this same problem happening when two objects are superimposed and have textures with alpha layers. If thats the case, one solution would be to make the background object an octagonal mesh plane, and then using a texture without alpha on it. 1 1 Link to comment Share on other sites More sharing options...
00b02c Posted February 28, 2021 Author Share Posted February 28, 2021 3 hours ago, npcee said: My guess (and its only a guess) would be something related with alphas. I see this same problem happening when two objects are superimposed and have textures with alpha layers. If thats the case, one solution would be to make the background object an octagonal mesh plane, and then using a texture without alpha on it. It helped! It turned out that the background is 'alpha blending', changed to 'none' and now it is ok! thank you! 2 Link to comment Share on other sites More sharing options...
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