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Despite most seem to dispike sculpt objects I still like to work with some of them , but due to upgraded software I cannot work with old plugins for 3dsmax and I cant find even the plugin page of primcomposer for the old versions of max ... is there another way to create sculpts in SL?

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I recently had to work with sculpts too, but the old free script from Qarl Linden didn't satisfy my needs... So I made my own plug in, and now it's on MP... but it's for Maya, probably useless to you... 

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Daz Studio's Hexagon is supposed to be capable of making SL sculpts. Wings 3D is also capable but I think the plugin isn't easily available. I've used it once or twice but wasn't comfortable with the interface. There is also a dedicated sculpt-making tool called Sculpty-paint. I've only used it for examining and cleaning up sculpts I made in SecondLife, which leads to the next part:-

The inworld creation tools are very useful, particularly when you want to make sculpts to fill a precise role, their drawback is the texturing ability, which varies from tool to tool.

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