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Blocking System ?


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Not to be rude, but this person is asking what I feel is a very good question.

"What kind of useless brainless stupid f**k, created a "Blocking System" in SL, where the ***** you are "blocking" can still see you ?" ~ from facebook

I would truly like to know why this is true ?

Thanks, 
~ Me

 

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I don't understand, but then I avoid Facebook like the plague. Are you saying it conflates "blocking" and "muting" into only a single control (unlike Twitter)? And that this is somehow preferable?

About SL, it's certainly true that there's little ability to hide ("block") one's own presence, and only limited ability to hide ("mute") others. Both could stand some improvement, but given all the ways a non-blocked, non-muted avatar's presence must be propagated through the system in order to present a coherent world, that would be a very expensive bit of development.

So... credit or debit?

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If you are doing the action, the blocking, then it is you who will not "see" whatever it is you are blocking, that's the whole point. It's not a two-way action and even by definition alone, it wouldn't be. I also don't understand why it would matter to someone. If you are blocking someone, it's because YOU don't want to see them, not because THEY don't want to see you. If the latter were true, they would block you too and then it would be two separate actions completed by two entities.  I'm not sure where the confusion comes into play, lol. 

 

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I think the OP is quoting something he read (when we block someone, it is a one-way thing) on FB and saying it is a good question and he wants to know why it works that way?

To someone looking at it from the FB point of view, it is a valid question.  When you block someone on FB, they can not longer even find you there. 

 

To the OP:  The answer is simple - that is the way SL was designed.

 

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If people didn't render for people who are blocked, this would raise issue with various stuff, such as:

  • Targeted harassment without someone knowing: Such as wearing attachments with signs without the targeted person knowing.
  • Region moderation issues: Blocking moderators to go under the radar.
  • Privacy issues: some people don't want people to know they blocked them.

There is also the issue of LSL would be able to relay blocked chat.

It's also important to keep in mind, facebook is a social media platform, and second life is a virtual world. One of these has physics and other unique things that would make mutual blocking an issue.

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On 1/18/2021 at 10:01 AM, Dexter Tearfall said:

Not to be rude, but this person is asking what I feel is a very good question.

"What kind of useless brainless stupid f**k, created a "Blocking System" in SL, where the ***** you are "blocking" can still see you ?" ~ from facebook

I would truly like to know why this is true ?

 

Blocking in SL isn't really blocking, it's "muting" or "ignoring".

You can minimise (but not completely eliminate) being seen online by a setting in Preferences "only friends can see when I'm online" and then, if the blocked person is on your friends list, also uncheck the option for that friend to see when you're online.  However this won't hide your online status from them if they are a member of any of the same groups as you, so you really ought to leave all your groups as well.

The only way to make it so that someone can't physically see you inworld, is to not be in the same region as them.

And the only way to ensure that someone can't ever see you at all, is never log in (use an alt).

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