mistythunder Posted January 5, 2021 Share Posted January 5, 2021 Up to now I have been directly managing the contents of my Outfits folder, and bypassing the Appearance Editor's usage. I have a directory structure of subfolders where my outfits are organized by category, which can be easily navigate to a desired outfit. To my disappointment, and frustration, recent changes in SL, which have been reflected in recent versions of the Firestorm viewer I use, has made this impossible. New directories cannot be made in the Outfits folder anymore. Nor can a directory be dragged into it. This means I must now move this directory structure outside of the outfits folder if I am to be able to edit it. It is unfortunate because I liked it being enforced that only links can be in the Outfits folder, and subfolders thereof. I gather SL did this to force users to start using the Appearance Editor. I have looked into using it, and found it cannot make subfolders in the Outfits folder. I could categorize the outfits by name there, but because the categories are not collapsible, it means looking at a long list of outfits. So I am reluctant to use it. Soon I will start using my Maitreya Body, and LeLutka head in BOM mode. In BOM mode the order in which tattoos are applied can be important. The Appearance Editor preserves this order. But I am reluctant because it means a long list of outfits in a single level, because a directory tree structure cannot be made there. Is there a way to preserve the tattoo apply order in an Inventory's user created folder that contains an outfit, so that when "Replace Current Outfit" is used on that folder, the tattoos are applied in the desired order? 1 Link to comment Share on other sites More sharing options...
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now