Jump to content

New Meshes for the Avatars


Xaver Roelofs
 Share

You are about to reply to a thread that has been inactive for 4143 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

-

 

Hello SL world, i think its time to improve the appearance of the Avatars.

 

I excatly mean, the trunk of the avatars (the Meshes) needs more vertexes to have a smoother shape and look, as now. All about under the avatars Head have extremly low amount of vertexes, and when i do some animation it realy looks very bad.

 

What do you thinking about?

 

-

Link to comment
Share on other sites

It isn't as much a problem with the meshes as it is a problem with how deformation is handles.  Granted, the meshes need work to, but if the deformations were handled better it wouldn't be a problem.

Luckily, from what I've seen of the mesh import feature coming down the pipe they are also going to be correcting deformations so it should all get better then.  Right now it is just watch and wait.

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 4143 days.

Please take a moment to consider if this thread is worth bumping.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...