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Microsoft Surface Pro X - SQ1 Chip - Official Viewer Support - Supported?


Paulsian
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My normal gsming pc had an accident with a sledge hammer under the cover of darkness in my basement after hours of torture and well I see many higher end games running the SQ1 chip and so after the recent update to windows 10 64 bit "app" support via the developer insider program wondering if my surface pro x powerhouse with built in 4GLTE mobility is too fast for Linden Lab? and if so when perhaps a viewer for the ARM SQ1 might be availabe? I noticed that viewer requirements call for intel and well after my official windows insider update finishes updating on my Surface Pro X will see if the official viewer shall run or will I be trapped in forum hell for all eternity dondondon. Ill post back as soon as it shall pass or fail.

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7 minutes ago, Paulsian said:

is that difficult? 

The ARM processor uses a completely different instruction set than Intel and Intel-compatible processors (like AMD Ryzen, as only one example), so you will have to put in many, MANY hours of work before it will even compile. Note that if it compiles, it does not mean that it will run!
And after you get it running you will have to work on the graphics too, because you can not just port that part from Intel(compatible) code to ARM, they have a different graphics pipeline. And so forth and so forth... 

But hey, if you can get it to compile (and run!) on an ARM processor, you will have a viewer which will also run on Android phones and Raspberry PI and you will have achieved something which hundreds, maybe thousands of people have wished for for a long time.

Edited by Fritigern Gothly
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Wonder whos ARM i have to shake to compile such a beast. Looks like many SL users seek a true Second Life Mobile experience. Take SL anywhere 4GLTE with the Windows Surface Pro X the only mobile pc with built in 4GLTE. Second Life Anywhere echos anywhereanywhereanywhere

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The windows 10 home insider preview build 21277.rs was only recently released about a week ago which allows most programs to run on the Microsoft Surface Pro X. The future is here.

 

Here's the youtube instructions on how to update your Surface Pro X [im guessing second life wont run on this non intel chip but hopeful that it will some day] 

https://www.youtube.com/watch?v=N6agbxgChiw

Edited by Paulsian
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27 minutes ago, Fritigern Gothly said:

The ARM processor uses a completely different instruction set than Intel and Intel-compatible processors (like AMD Ryzen, as only one example), so you will have to put in many, MANY hours of work before it will even compile. Note that if it compiles, it does not mean that it will run!
And after you get it running you will have to work on the graphics too, because you can not just port that part from Intel(compatible) code to ARM, they have a different graphics pipeline. And so forth and so forth... 

But hey, if you can get it to compile (and run!) on an ARM processor, you will have a viewer which will also run on Android phones and Raspberry PI and you will have achieved something which hundreds, maybe thousands of people have wished for for a long time.

You're a Angel! Lindens yw. Oh and um let me know when you would like me to test it for bugs, promise ill be nice.

Edited by Paulsian
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I noticed that this post was linked to premium plus. Just to be clear I would not pay premium plus for this. I use my Surface Pro X on wifi mostly and I do not believe support of non intel chip devices should be made to pay for advancing technology. Other program builders do not do it. With this update loyal users can more easily show off to friends which would offset any expenses and ultimatly produce revenue beyond your wildest estimates. Word of mouth is the most powerful marketing tool in the universe. If this happens would need to also consider referal point system that can be converted into Lindens as a way to reward users not charge them extra. Ive always enjoyed helping players with lindens, by rewarding referals which end up going back into the economy its win win for all of us. I get more lindens for referring I get happy making other users happy by giving those lindens away or gifting random objects to users I meet along the way which help support artists I support which helps them pay land fees. 

Edited by Paulsian
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26 minutes ago, Fritigern Gothly said:

You can test it for bugs any time you like, after all, you are the one that is going to recode and compile it all. Right?

lol im good at keying, finance, & marketing but coding not so much. I got it to install and it ran though the opening popups like normal then got a popup saying

Warning

Second Life is unable to detect DirectX 9.0b or greater 
Second Life uses DirectX to detect hardware and/or outdated drivers that can cause stability problems, poor performance and crashes. While you can run Second Life without it, we highly recommend running with DirectX 9.0b. 

Do you wish to continue Yes or No

Yes! yes a thousand times YES!

:(

Error

Second Life is unable to run because your video card drivers did not install properly, are out of date, or are for unsupported hardware. Please make sure you have the latest video card drivers and even if you do have the latest, try reinstalling them.

If you continue to receive this message, contact the Second Life Support Portal.

 

I figured i would try to get DirectX and after installing DirectX 12 and verified by running the DirectX Diagnostic Tool I launched Second Life and still pops up thst I need to run DirectX 9b or higher. bummer.

 

I think I will save the support portal the trouble. 

I will ask God to send Second Life a champion coder.

Edited by Paulsian
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vs recoding all the outdated stuff, get your finance team to refund all lindens as in game only credits to every user account. Delete everything and start over. Second Life Fresh Start, Second World. Monitor and approve uploads and created scripts to prevent child porn, copyright infringement, & hacking. Maybe a catalog of preapproved script ready to use. Good luck.

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I'm sorry for being so blunt. I was overly harsh and I have faith that the second life community is in very smart hands. Everybody makes mistakes we are human, not robots. We are organic, not operating system. I feel my concerns have been addressed. Lindens leveled up 100 levels in my eyes. It would be simple fix to monitor and approve uploads by the community and audit and investigate questionable past uploads and take the action as they see fit.

 

PS I returned my surface pro x when I tried to undo the microsoft insider program, it was like trying to opt out of the apple beta program. Impossible to remove windows beta insider program until a newer update was released to the public. I don't like being a test subject without ability to turn off by resetting windows pc. Might be handy for SL development team to explore but its far from ready or trust worthy. I was disappointed that the insider team did not make it clear that the beta can not be undone. Tricky little devils.

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My whole experience with Microsoft Surface was a previous failed attempt to use ARM, the Surface RT. It was a handy little lap-tablet thingy, but Redmond gave up on it quickly. Presumably they'll try harder this time, given how far behind Intel has fallen.

And that will presumably apply to Second Life, too, as Intel-based hardware gradually fades from the consumer market. May take a while, though. Meanwhile, the current dependence on OpenGL is already under pressure because Apple no longer supports it on Macs, although I have no idea if there will ever again be a non-null intersection of graphics supported on Mac and on Windows -- with ARM-based Windows just an added layer of potential incompatibility.

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