iamyourneighbour 376 Posted December 31, 2020 Share Posted December 31, 2020 I started developing first on IMVU, at the marketplace there you upload your mesh, throw in some texture maps and people can 'derive' from it instead of buying it full perm. Then you have all the retextured, retooled version of your mesh that is sold at price no lower than your main copy, and whenever your subsidiary makes a sale you automatically get a cut. So there's a built in digital rights management in place. Assuming a simple case of a picture frame, I can mesh a frame, provide texture maps, set price at 300L$ Someone who doesn't mesh but knows texturing can derive from it, set price at 450L$ Every time there's a sale, I get 300L$ and the derivation keeps 150L$ I am slightly skeptical about selling things full perm but I would love to people profit from retexturing / re-coding with built in DRM. Was thinking it would be great for us to get something similar for the MP? 1 Link to post Share on other sites
Mollymews 5,074 Posted December 31, 2020 Share Posted December 31, 2020 i like the idea 100% of the original cost is a bit high tho I think. 10% be more like it I think. So you get 30L for every sale of mine because to sell my texture on your template frame I am going to need to sell my finished product for less than 300L because that is the SL consumer expectation of template products Link to post Share on other sites
Lucia Nightfire 1,711 Posted December 31, 2020 Share Posted December 31, 2020 Derivatives have been brought up many times over the last decade, as well as "owner-after-next" permissions and each time, LL devs publicly announce their fears of making any changes to the permissions architecture. Link to post Share on other sites
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