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I want an object to constantly play a series of sound files from its inventory.


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Take a look at this recent thread in the Scripting forum where we discussed the same question. >> http://community.secondlife.com/t5/LSL-Scripting/Looping-a-sequence-of-sounds-how-to-tell-duration/td-p/882711 .  Basically, all you need to do is put all the sounds in a list and loop through the list, catching a different file with llPlaySound each time.  As discussed in that thread, the real challenge comes in knowing what to do when the sounds are all different lengths.  If you have further questions once you've looked that over, it's probably best to start a thread in the Scripting forum.

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Take a look at this recent thread in the Scripting forum where we discussed the same question. >> http://community.secondlife.com/t5/LSL-Scripting/Looping-a-sequence-of-sounds-how-to-tell-duration/td-p/882711 .  Basically, all you need to do is put all the sounds in a list and loop through the list, catching a different file with llPlaySound each time.  As discussed in that thread, the real challenge comes in knowing what to do when the sounds are all different lengths.  If you have further questions once you've looked that over, it's probably best to start a thread in the Scripting forum.

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