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Living on the Mainland: A peril or a pleasure? Your thoughts?


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On 12/15/2020 at 4:19 PM, ChinRey said:

It's mostly "Mole mesh" with the occasional prim here and there.

 

Many people have complained about the lag there but even more have reported they have no such issues. It depends on how powerful your computer is of course but probably also where in Bellisseria you are.

Mole mesh is horrendously poorly made (from a technical, not neccessarily design point of view) with way too many tris and pixels and dodgy LoD but the Moles are quite designers so can compensate for much of it with a couple of landscaping tricks. All those roads, the bumpy terrain and the re-use of the same plants and houses over and over again are all factors that reduce the total load. I did some tests when Bellisseria was launched, before it started filling up, and found that to my computer at least an empty Bellisseria region was about the same load as a fully occupied old style Linden Homes region. That's not ideal of course but hardly a big issue and LL was very clear that they regarded Bellisseria as a low lag place for everybody.

What they completely forgot, was that the residents were going to add content too. The "base load" isn't too high but it is close to the limit for many so it doesn't take that much furniture and gardening stuff before some users start getting lag issues. And if everybody in your sim and the neighbour sims have filled up their prim quotas to capacity with high lag content, there's bound to be serious problems. (For the tech savvyy readers: imagine a scene with hundreds of gigapixels, tens of thousands of unique assets and tens of millions of tris. I don't there's any gpu in the world that can handle such a load in real time. A case as extreme as that is unlikely of course but not at all impossible.)

I accepted these statements the first time I read them because you really are an expert, you yourself make items and try to maximize their LOD and minimize their impact; you yourself have rental homes. So it's not an abstraction. I accept what you say about Linden trees etc in your other elaborate post about the way these things impact the servers. I think this may be the reason that some tree merchants have now started offering LOD2 and LOD4 versions, and the LOD4 is the version that has less prims, for reasons I don't understand and don't need to. LOD2 and LOD4 plants or houses made by merchants as finicky as you are and eager to solve problems of lag and prims for customers do not look any different to me at all. I stare and stare at them. I have the same Radeon AMD everyone else does that fits the Lindens spec list, but nothing more. So obviously as a person like you interested in reducing lag and prims/land impact, I put out LOD4. Who wouldn't? I haven't heard a single complaint.

I realize you've complained bitterly about Mole mesh too. Anything the Lindens make is for my money superior than about, say, 50% of their user base who make content. But only that, or less, as many mesh creators who don't use sculpty any more make really pretty things that aren't laggy.

So why do the Moles remain back in sculpty land, and do this dreadful thing you say with the dodgy LOD.

Especially given that some of the Moles are people with content businesses in SL whose products aren't sculpties or dodgy LODs but very nice and efficient.

Answer? I don't know. But I think possible reasons may be:

1. The cost of making things, in terms of purchase of textures or purchase of mesh or sculpty models, or the cost of time of nose-riveting into Blender or some other program is so tremendously great that even people who are willing to spend that time, treasure and talent in their private SL as content creators making great sales can't do this qua Mole because Moles are paid minimum wage or actually less, I think. Why would people accept such jobs? Because it's a nice supplementary and steady income unlike their private SL gig where sales can be fickle.

2. There is no time to care and no motivation to care about lag or LI. The Lindens have to roll out these sims like hotcakes and not look back. They have fixed LI hard stops and the houses are fixed as to their "look" and type of texture, there isn't a lot of variation, and that's just easier when you have to stamp out a lot of cookies. And that's fine, the lion's share of users don't care about what you do, and I think most of your critique is about Linden plants and trees, not houses per se in Belli.

3. As you claim, the Lindens don't care about what happens to houses once the content of users is put in. I actually think they aren't that indifferent, that they would have tested these houses with their own Premium content, which is enough to test a house, or perhaps a full load of mixed Linden and user content. But then, maybe not, because to what end? They can't possibly test for every combination of every wacky thing somebody might upload. That part of the equation is out of their control. Unlike merchant event planners, they can't tell people not to use 1024 but only use 512. That is an unimaginably huge to-do list to police. So they don't. And therefore they put up such Mole mesh as they can, given what they pay Moles and what they can't care about (user content post-sale) and call it a day. Why? Because it sells anyway. Most people don't care about your concerns.

I only have a tiny understanding of creator costs because I'm an amateur and slow learner. The amount of texture uploads and costs for mesh models and time spent trying to get prims to line up with my poor math and hand coordination skills represent to me a HUGE outlay of time and treasure -- and not just because of the absence of talent. I could go on the beta grid to test textures, but then I'd have to go hither and yon and I don't feel like it. When I say "test textures" I don't mean the grey plaid versus the red plaid. I mean the AO map  texture which I've modified with my own textures inexpertly, as it is hard to figure out where a map of a 3D thing made flat is going to fall on that 3D thing (for me, anyway), versus another AO map where I got it right.

Even a highly skilled person with very high sales has all kinds of frustrations, the mesh bounce thing which some try to get rid of, deliverables that don't deliver, animations that won't behave, which explains why they re-issue so many things. Then there's "slam bit".

If anybody measured their creation time cost and "raw materials" cost, they'd never justify creation in SL because they can't pay themselves unless they are a highly skilled and popular breedables, mesh body, vehicle, sword creator. And even those people making bank have days when they log off in despair because too many people are IM'ing them complaining that a second avatar can't sit on a couch right or the caviar isn't going into their hand from the plate.

Every one of these Linden things has an expense and a trade-off, some of them or maybe most of them we don't know or can't know, and I imagine they weigh all this and do the best they can. As I said, Belli sells regardless. If enough people campaign about the way the vertices or the triangles work on a plant on a hill in Belli, they may change it. But people aren't there for the plants in most cases.

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On 12/12/2020 at 10:34 PM, ChinRey said:

It's easy to see why. It's uncomplicated for a start.

Also of course, a large proportion of SL's clientelle are American upper middle class and for many of them such a setting is bound to have considerable nostalgical value. For other Americans who came from slightly lower social classes, living in a posh (from their point of view) suburbian home would have been a childhood dream. Childhood memories and childhood dreams, those are strong attractions, especially for the age groups the majority of SL'ers seem to have reached these days.

But that brings up another important reason why I wish there was more cultural diversity in SL - and why LL should wish there was. Almost half the population of Second Life are American. I can't see any particular reason why virtual reality in general should be more popular in the USA than in the world at large but Second Life obviously is. Imagine if LL had managed to reach the international audience as effectively as they do the people in their own home country. SL would have been at least five times, maybe more than ten times even, as big as it is today.

LL has really tried at various times. We have a "Japanese" Linden Homes theme and "Japanese", "Korean" and "French" mainland continents but for all their efforts and good intentions they never amounted to more than superficial Disneylandish mockups at best because they could never crack the code. They never understood this and they still don't.

I don't really think Bellisseria is to big. It does suffer from too much copy-and-paste building (and of course, dodgy craftmanship under the hood) but isolated, as a theme in itself it's probably about the size it should be. It's just disproportionately sized because everything else in SL is too small.

Not so, exactly. That is the first part of what you are saying is not statistically true in my experience (and neither of us know because the Lindens don't have a way of scraping data to determine social class and housing situations in RL). The second part of your statement is more the case, although I wonder why you think it is only "slightly lower social classes" who dream of living in posh suburbia. Very poor people can't get out of their giant housing complexes in the inner city, but some of them do aspire to do so and move across the river to a town house in New Jersey, if not a suburban tract house. 

A large part of SL's clientel, maybe not the highest percentage, but still, a goodly share, are poor people in RL in America, or lower middle class or working class in America, or from foreign countries where they live in row houses or apartments or crumbling old buildings. Let's not forget the foreign countries, some of which have nothing like a "suburbia" as a concept but then find it curiously attractive. Non-Americans, known as "foreigners" to Americans (as the reverse is true in many other languages of the world) are in SL in big numbers. despite your claims -- you just don't have 25L rentals so you don't see them.

In Germany, wealthier people who aren't rich aren't in any suburbia with no trees or sidewalks and not even stores for miles, but in quaint little organized villages with nice-looking homes and stores nearby. Why would a German young person with actually a very modest student's income despite being in one of the wealthiest countries in the world, want a suburban house in Brown in SL in my rentals? She could live in an elf treehouse or a fabulous villa on the coast of the pixel sea.

 Same for the UK. In Russia, there is no suburbia, I would argue. A conclave of oligarchs and nouveau riche with abodes in poor taste with Grecian columns (you can see the same thing in Brighton Beach in New York) isn't "suburbia".  Village life in the boondocks is the remotest possible thing from any "suburban" context. In Japan, workers take their rapid transit for an hour to reach bedroom communities that aren't exactly suburbia, although they involve separate parcels -- the houses are just too nice, and too practical as to amenities and stores, even if they look the same.  All those people want little quaint homes with picket fences -- which I have to constantly remove because I don't allow picket fences on sims with like 30 or 40 parcels on them, it's too annoying.

I don't know any other country in the world that takes a tract of land once inhabited by Native Americans, where you can still find arrowheads, call it "Indian Valley," scrape so many trees and plants of it that some parts start to flood at the first rain; over-supply it with tract houses with sketchy sump pumps which also cause flooding, put roads but no sidewalks or stores, and convince tens of thousands of people to move into it who remain happily for 50 years. 

How do I know this about people in SL, that they aren't in the RL equivalent of "Indian Valley"? I know because I ask them. For them, the dream of the American suburbs is a shining star they want to replicate in SL. The people who tend to want a suburban look in SL are the people who do not have it in RL. I personally grew up in RL in that "Indian Valley," a tacky lower middle class suburb for workers of the giant plants of Xerox and Kodak. That suburban dream was something my parents reached after starting life living with our grandmother, who was forced to rent out most of her modest working class row house when our grandfather died, then buying a tacky worker's house, then moving to get a living wage, and living in shacks, and "multi-dwelling family homes". It's ok to have the American suburban dream of the 1950s and 1960s, held by people who fought in World War II and the Korean war in many cases. Many of them were the first generation to have homes and cars, and that's fine, they worked and they paid for it. If there were rich people who inherited money, they tended not to live in the tract suburbia with the houses made of ticky-tacky that we lived in. They lived in very wealthy enclaves that no one called "suburbia". I totally get the social and aesthetic scorn against "suburbia" and I myself fled screaming and have never looked back, unlike my brother and cousins. But to have that dream doesn't necessarily mean that you are empty-headed and culturally deprived. Maybe you want a backyard for your kids to play in, instead of the street.

I think it would be great if there were more international diversity in SL, too, even as an American, because I spent my life overseas and learned a foreign language as did my parents and relatives. The Lindens used to have offices in the UK and the Netherlands; it got too expensive and the regulatory climate was hostile. They used to have orientation islands for various non-American countries and language groups -- they have less of them now, it's expensive to maintain. Even so, lots of "foreigners" found their way to this American-dominated platform. I have met Uzbeks and Iranians in SL which is very far flung given the cost to connect to the Internet and have a computer that can do it (some do this from work). I have met Brazilians, Portugese, Russians, Poles, and Spaniards who are adept at social media and either have the disposable income and computers or are skilled creatives and are able to make money here. I talked with a young Polish man the other night, maker of a very visible and popular brand, which you wouldn't know has a Pole behind it because it features the sort of American themes from TV that seem to become the international cultural property we wish it wouldn't. He can't get his revenue out of SL. He lives in a country that is too heavily restrictive of such things. He faces other political or regulatory problems even without SL that make him want to leave -- like a lot of his fellow citizens did, for the UK or the US where they readily find work in construction and services.

I tend to talk to people from places where we either can speak English or Russia, so that tends to be Eastern Europe or Central Asia, or places I've been to and can kind of decipher what they're saying, France or Portugal. Translators in SL don't work anymore but I urge people simply to tab out and use Google Translate online, why pipe it into laggy SL? But here's the thing, I've learned from Italians, Hungarians, Slovenians in the same way I've learned from other countries I've mentioned here: their legal environment is not friendly to freelance workers. The VAT is prohibitive -- only those sophisticated with enough revenue to justify it are going to bother to make a business and then apply to get the VAT returned, which they can do, even I've done that in doing business in Europe as a foreigner, and of course the EU country citizens do this if they are at the level where their business enables this. Most countries are not as friendly to business. In the US, you can register in Delaware for a song; you can pay the Unincorporated Business Tax in a place like NYC, or get the Incorporated status in a place like NJ which isn't so hard, and away you go. You pay an accountant once a year $350 to do your taxes which consist entirely of 1099 income (contract workers) or which are from foreigner payments which you still have to report (at any time they can examine your PayPal, and to qualify for some housing you have to show a year of bank statements as a freelancer). In other words: effortless. 

Not so in so many other countries. You can argue why some people live under socialism or oligarchy, and whether that is better or worse, but THAT they live in business unfriendly environments you can't dispute. And that is PART of why LL can only do so much outreach out there -- they can't live with thousands of people screaming about their VAT taxes making them not competitive in the SL economy -- because as LL they themselves have to pay VAT tax to remain lawful. People who aren't sophisticated enough to register business and get VAT returned as they show business expenses -- because they don't want to register businesses with low revenue or in a hostile regulatory environment -- at the end of the day aren't LL's problem.

Only a small percent of users make content and sell it or are in business in some way and you are trying to speak of the vast number of players who just log on to play. But they are my customers. They delay rent payments because their country does not accept PayPal or their credit cards aren't recognized by LL. They suffer currency issues as the Turkish people did recently -- read the Grid Status reports or Linden blogs. They can't plug in a credit card and buy Lindens instantly as you can and I can.

So they rely on the virtual equivalents of immigrant financing systems like по оказии in Russia or hawala as it is known in Arab countries. That's transferring money without transferring money. Either they do it linked to RL -- somebody has a brother who can buy Lindens because he has a PayPal account somehow or a bank account in Lithuania -- you give that brother rubles in RL and he buys your SL island for dollars. I actually think that method is not common for lots of reasons. What's more common is you find people from your country or your language group who have a club or a skilled games or RP operation of some time, you join them and work for nothing or work for a mesh body or perhaps a few Lindens or you build them something for free with a promise for them to give you a house, too; gradually you build up equity. The entire economy lives inworld with no external ties because it's too hard. Actually, there are many American housewives whose husbands won't let them control any money or have their own credit card, even in our time, who are in SL working to make Lindens to spend inworld because they have no other way of getting Lindens.

Russia's failure to have and encourage PayPal, or perhaps PayPal's understandable reluctance to allow a corrupt financial system like Russia has into their platform, is not Linden Lab's problem and can't be. Linden can not be blamed for not "cracking the code". Not when they have British staff, Japanese designers, and Ukrainian programmers. No. The rest of the world should be blamed for not cracking the code of how to encourage business and commerce and freedom instead of socialism and oligarchy.

Finally, Bellissaria is very big. Look at the map. I once jokingly got a scrappy piece of land many, many sims away from Bellissaria and called it "Sail to Belli" as a joke -- after trying it myself, spending hours, not getting there because of ban lines and glitches and difficulties, then challenging people to try it, and if they proved they had done it, by sending me screenshots from the 70 or whatever sims between us and the first Belli lighthouse, to get a prize. Guess what, today, they can sail to Belli because it is now literally one sim over. I am amazed every time I look at the map and see that because I know what was there before -- Linden sea, more Linden sea, Linden mainland with banlines.
 

Edited by Prokofy Neva
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On 1/15/2021 at 8:10 AM, Qie Niangao said:

Yeah, that's how to make Mainland ugly: enforce a barren no-man's-land between parcels lest any stray pixels leak across.

My group has a trackside parcel in Bhaga that had a couple landscaping items that very slightly encroached on the neighboring parcel for years and years, while that parcel changed owners many times without incident. Often the neighboring owner's landscaping crossed into my parcel too, and it was fine. Fine until this week, that is, when some wannabe land-flipper bought the parcel, set it for sale, and returned my two barely-encroaching items -- and then dropped encroaching trees and weird little blinking blobs that hover in the sky (apparently a commercial product somehow?) crossing well into my parcel.

I selected it all and hovered my mouse over "Return" for a good minute before I just walked away. They were clearly bruising for a fight, and I won't reward them with one. Despite the amateurish staging, somebody is bound to either buy it at a massive discount from the current asking price or the flipper will eventually give up and abandon it.

I have a rentals in Tuliptree next to your Railroad Consortium. For ten years or more we lived in harmony, then after a series of events involving an ad farmer who bought land you once abandoned or sold and built a sidewalk into your group's property, we had to put up a wall because of their giant ugly billboard in the middle of the sim, which made no sense whatsoever and came from some mysterious vindictive plot related to some other thing, I guess. Finally they got gone, I bought that abandoned land I would have left for years and years (and had done so) and ate the cost once again of not just "buying the view" but "buying the peace". Then some gentleman active in your group put his rocking chair and a scripted device on a 16M that I once sold you because you needed it for some purpose.

That fellow kept returning a house with eaves that evidently encroached into his 16m parcel -- because he could. If he could, it encroached. It didn't visibly encroach, but it must have harmed his rocking-chair experience, gazing at the railroad and the passing trains all day. Because he was there doing that, right? Not the scripted device? And that's fine,  he gets to do that, and that makes SL work. 

My tenant was bewildered but finally I got him to pull in the house. The rocking gentleman wasn't satisfied and created ban lines and looked for trees to return whenever he could. Remember, I called you finally and asked you to rein in that dude with the happy return hand. He could have called any of us and got that tree or that house pulled in. Or, ignored it, because, as the VP of Product circa 2007 once said, is he really crocheting on that 16M? Because there's no room for a rocking chair. I will ask: was he really crocheting on that rocking chair? Because it didn't seem like a very comfortable place to rock or crochet, not when his group had a giant lot behind you with its own internal sky rail.

Well, you get the idea. Everyone has the right to return. Your people exercised it -- and I began to return ancient trees from 2005 of yours that encroached that I never bothered with, because you had people doing this to me and my tenants constantly. PS, you also put all of us on ban, giving us an unpleasant experience -- we had to put you on ban. PS we put you on ban when there was a giant billboard in our face. So yeah, talk pink floating things, I get it. You are a very decent person and I can always work with you and have for nearly two decades, isn't it funny to think, Qie? But not everyone in your group is as decent and cooperative as you.

The Lindens put in the ability to return encroachments and God bless them. They reduced their ticket time by 60% I bet. Now the user can do what they used to do. If some users can't enjoy SL without policing an eaves on a house or a branch on a tree that does not take up their prims, understood. This is why I tell tenants to step back 16 or 32 even from the border before building, it makes for a nicer look. I don't make this a requirement -- I can't on tiny 512 lots or less. But you do it because of this return-happy bunch in SL.

Edited by Prokofy Neva
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28 minutes ago, Prokofy Neva said:

Well, you get the idea. Everyone has the right to return. Your people exercised it -- and I began to return ancient trees from 2005 of yours that encroached that I never bothered with, because you had people doing this to me and my tenants constantly. PS, you also put all of us on ban, giving us an unpleasant experience -- we had to put you on ban. PS we put you on ban when there was a giant billboard in our face.

Neither you nor any of your tenants have ever been banned from VRC land in Tuliptree nor anywhere else VRC has land, nor any of my personal group's parcels anywhere. I had no control nor influence over anybody who did. Please stop this.

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2 hours ago, Prokofy Neva said:

I have a rentals in Tuliptree next to your Railroad Consortium. For ten years or more we lived in harmony, then after a series of events involving an ad farmer who bought land you once abandoned or sold and built a sidewalk into your group's property, we had to put up a wall because of their giant ugly billboard in the middle of the sim, which made no sense whatsoever and came from some mysterious vindictive plot related to some other thing, I guess. Finally they got gone, I bought that abandoned land I would have left for years and years (and had done so) and ate the cost once again of not just "buying the view" but "buying the peace". Then some gentleman active in your group put his rocking chair and a scripted device on a 16M that I once sold you because you needed it for some purpose.

That fellow kept returning a house with eaves that evidently encroached into his 16m parcel -- because he could. If he could, it encroached. It didn't visibly encroach, but it must have harmed his rocking-chair experience, gazing at the railroad and the passing trains all day. Because he was there doing that, right? Not the scripted device? And that's fine,  he gets to do that, and that makes SL work. 

My tenant was bewildered but finally I got him to pull in the house. The rocking gentleman wasn't satisfied and created ban lines and looked for trees to return whenever he could. Remember, I called you finally and asked you to rein in that dude with the happy return hand. He could have called any of us and got that tree or that house pulled in. Or, ignored it, because, as the VP of Product circa 2007 once said, is he really crocheting on that 16M? Because there's no room for a rocking chair. I will ask: was he really crocheting on that rocking chair? Because it didn't seem like a very comfortable place to rock or crochet, not when his group had a giant lot behind you with its own internal sky rail.

Well, you get the idea. Everyone has the right to return. Your people exercised it -- and I began to return ancient trees from 2005 of yours that encroached that I never bothered with, because you had people doing this to me and my tenants constantly. PS, you also put all of us on ban, giving us an unpleasant experience -- we had to put you on ban. PS we put you on ban when there was a giant billboard in our face. So yeah, talk pink floating things, I get it. You are a very decent person and I can always work with you and have for nearly two decades, isn't it funny to think, Qie? But not everyone in your group is as decent and cooperative as you.

The Lindens put in the ability to return encroachments and God bless them. They reduced their ticket time by 60% I bet. Now the user can do what they used to do. If some users can't enjoy SL without policing an eaves on a house or a branch on a tree that does not take up their prims, understood. This is why I tell tenants to step back 16 or 32 even from the border before building, it makes for a nicer look. I don't make this a requirement -- I can't on tiny 512 lots or less. But you do it because of this return-happy bunch in SL.

Why are you blaming Qie for the alleged actions of someone else? I've had Qie as a neighbor at several different Mainland locations, and he's always been extremely courteous and an excellent person to have next door. In fact, I am currently shopping for Mainland, and would be thrilled to have him as a neighbor again.

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On 2/26/2021 at 9:53 PM, Zanna Zadark said:

i decided enough was enough i banned her, muted her and derendered her objects and rezzed a 62m mega prim with a bright glowing orange colour on her side and translucent on my side, ( please note this will only affect her as she owns most of the sim behind me). i have sent endless support tickets to LL and they did not even respond to me!!, its absolutely disgraceful. I wont take down the colour prim until she plays fair, which will probably be never.

 

You fixed your own problem by derendering her objects, but you still felt the need to retaliate by putting up your own megaprim.

These childish wars are part of what makes Mainland so entertaining.

 

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5 hours ago, Prokofy Neva said:

Not so, exactly. That is the first part of what you are saying is not statistically true in my experience (and neither of us know because the Lindens don't have a way of scraping data to determine social class and housing situations in RL).

It's according to the latest stats we do have from LL but yes, those figures are way outdated and may not be correct anymore.

 

5 hours ago, Prokofy Neva said:

The second part of your statement is more the case, although I wonder why you think it is only "slightly lower social classes" who dream of living in posh suburbia.

I don't but I do assume that poor people in the USA can't afford computer equipment strong enough to handle SL. I have middle class American friends who are really struggling with that.

 

5 hours ago, Prokofy Neva said:

Let's not forget the foreign countries, some of which have nothing like a "suburbia" as a concept but then find it curiously attractive.

Oh yes, some will find it attractive because it's something exotic and different from what they know from RL - in much the same way as a tree house would be actually. But as you say yourself, the concept of what counts as "higher class" accomodations is very different in different countries, so when it comes to fulfilling childhood dreams of  better living standard or the nostalgia factor, I don't think Bellisseria is very relevant for many non-Americans.

Then again, I can only really see it from my point of view of course. I'm Norwegian so to me a Bellisseria style house in RL would mean only a marginal (if any) increase in material living standards and a significant reduction of quality of life. Obviously that holds no attraction whatsoever to me personally.

 

5 hours ago, Prokofy Neva said:

Let's not forget the foreign countries, some of which have nothing like a "suburbia" as a concept but then find it curiously attractive. Non-Americans, known as "foreigners" to Americans (as the reverse is true in many other languages of the world) are in SL in big numbers. despite your claims -- you just don't have 25L rentals so you don't see them.

I do have 10, 20 and 30 L$ rentals but yes, none at 25 L$ ;)

I don't actually have many American tenants at all. Greater Coniston is Northern English themed so it has more British residents than from any other nationality and quite a few continental Europeans as well. (The majority of my tenants are Russian but they tend to prefer the skyboxes, not the ground rentals.)

 

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6 hours ago, Prokofy Neva said:

I have the same Radeon AMD everyone else does that fits the Lindens spec list, but nothing more. So obviously as a person like you interested in reducing lag and prims/land impact, I put out LOD4. Who wouldn't? I haven't heard a single complaint.

To me it's not about saving LI and reducing lag for the sake of saving LI and reducing lag. You can compensate for too heavy content by having less of it, by switching from Ultra to high or mid graphics, by reducing the draw distance etc. But I don't want that. I want my virtual world to be crammed full of lush vegetation and teeming with life. I want the improved shadows and light effects Ultra high graphics can offer and I want to be able to see for miles. I get all of that on my own private SoaS sims, no problem, but it's not possible in SL. I can't even do it on my own land in SL since I don't have control over what otehr people rez in the vicinity.

 

 

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On 2/26/2021 at 11:53 PM, Zanna Zadark said:

Hi Feral,

Firstly, i just would like to say im very sorry for the nuisance you are currently experiencing. I agree when people say its mainland and people have a right to put in their parcel what they choose, however, there is a level of respect and obligation to respect your fellow residents this common sense rule applies with living in Secondlife as well as living in RL.

In my opinion  your neighbour's wall is very offensive and rude, the intruding wall has basically shut out any feeling of wanting to confront your neighbour in a civil manner to even discuss, hense his response to you is just as blocking and obnoxious in his attitude as well as his ridiculous wall.

Unfortunately i am experiencing the exact same treatment. Prior to my experience i have never come across such vindictive treatment from a person. I moved into my dream area to build a small marina on a open sailing sim. i was editing my home on the terrain trying to blend in the scenery and the landowner behind me decided to drop a 62 meter high Rock house directly behind me.

this Rock house has blocked out all my views and sky views. I asked her politely to lower the home she said she would but she decided to raise the home even higher. After no attempt was made to lower the home i wrote her a note card explaining to her in a polite manner that her rock house is taking away the enjoyment from my land hoping she would please lower it.

when i came online the next day she had now erected two extra large water rock water falls on either side of the rock house and completely blocked off my parcel. I couldn't believe it. Not only had she done that she then proceeded to return any landscaping items i.e palm trees that i rezzed to try and soften the monstrosity as the leaves were slightly hanging onto her land also terrain i placed that was under the ground she destroyed that too by returning it to me. 

she banned me from her land and also she is now banning my renters from her land and they have absolutely nothing to do with this!. 

i decided enough was enough i banned her, muted her and derendered her objects and rezzed a 62m mega prim with a bright glowing orange colour on her side and translucent on my side, ( please note this will only affect her as she owns most of the sim behind me). i have sent endless support tickets to LL and they did not even respond to me!!, its absolutely disgraceful. I wont take down the colour prim until she plays fair, which will probably be never.

I asked around about her and i was told she has done this countless times to others that live and have lived in the area, she has about 50 people banned from her land. Its just wrong that LL don't do anything to help when ultimately they are the only ones who can fix this, its very frustrating indeed.

Goodluck Feral, i hope your neighbour will soon see some reason.

 

 

 

 

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Whoa! First of all, hi Zanna! It's nice to meet you.

 

Secondly, I'm sorry to disappoint you, however, the brief conflict I had with my male neighbor was fairly-peacefully resolved some 2 to 3 months ago! After a tense verbal exchange between the two of us, he finally agreed to take his high walls down. In their place, he first erected some kind of large, old-looking building. This didn't block my view, however. At least not completely. Now, he has a large, empty warehouse-type of a building, which is both shorter and smaller than the old 'opera-house' he had. Since neither building has not completely block my views, I didn't and won't bother him to remove it.

 

Below is a snapshot of the warehouse, though again, I am not bothered by it.

 

As for your nasty neighbor, I am terribly sorry to hear about what she has erected...And so darn close to your property to! o_o This 'rock-home' she has could almost pass for a small mountain, considering it's giant size. By Jove! If this chick wants to live in a cave/rock-home like a neanderthal or an Orc, why doesn't she either play Elder Scrols Online or go find an isolated mountain-parcel, somewhere? Better yet, she could find herself one of those isolated private islands...Ha! Then, she can build any ugly, old thing she wanted! Now as to the way she's been treating you and your fellow renters?

 

Well, I could suggest retaliating in any sort of a number of ways against her. But mentioning any such things here in this forum would likely go against LL's Terms of Service, and either result in them shutting down this forum thread, banning my account, or worse yet, both. So, I am afraid I cannot make those kinds of suggestions. But all you've done already was a good enough start. I would recommend you allow your renters to make use of security orbs, which will instantly-teleport her and whatever guests she has visiting her back to her cave-man's rock-home, should they dare to enter their land. You can have such an orb to, if you want. As far as I know, there's nothing wrong with protecting your property as such.

 

Hopefully, this Orc-like chick won't be settling onto your area for a long time. As for my relationship with my neighbor-to-the-West? It is only but a non-aggression pact we hold. Good luck to you as well, Zanna. We can be frends to, if you want.

Snapshot_012.jpg

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  • 3 weeks later...

Cycling all the way up to the first few posts in this thread on those walls...

It's very common on mainland to find a place for sale that has ugly stuff like that around it.

You the potential buyer are buying the plot of someone who's deciding to leave some drama conflict. Chances are many of the ugly walls were meant to block whatever used to be on the land you now own.

That presents an opportunity to a hypothetical new land owner. If you (generic person, not OP) feel out your new neighbors slowly, you might be able to find out why the walls are there. And if it was due to such past drama, get them to go away without sparking drama all over again.

I suspect that almost half of all such privacy walls are about someone not wanting to see something that is no longer there anyway...

 

Edited by Pussycat Catnap
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