Chroma Starlight Posted November 26, 2020 Share Posted November 26, 2020 (edited) Quote TidalCycles (or 'tidal' for short) is free/open source software, that allows you to make patterns with code, whether live coding music at algoraves or composing in the studio. Has anyone considered the potential creative value that integrating something like this into LSL might provide to musicality of our virtual world? Has anyone considered integrating musical technology into scripts, automation, and the world itself beyond 2003's ten-second-long Ogg Vorbis clip implementation? Shouldn't this be a musical world, too? Edited November 26, 2020 by Chroma Starlight 1 Link to comment Share on other sites More sharing options...
Qie Niangao Posted November 27, 2020 Share Posted November 27, 2020 I'm not sure how the 3D virtual world interacts with this, constructively. There could be art in that interaction. Also not sure TidalCycles is the best way to explore it. Or SL, for that matter. (Like, whatever 3D contributes, would VR do more?) But the prospect might excite the right musician. 1 Link to comment Share on other sites More sharing options...
Chroma Starlight Posted November 27, 2020 Author Share Posted November 27, 2020 (edited) I don't know if TidalCycles is the best way to add musicality to Second Life, but it makes me think of a 'particle system' for sound, where different patterns can be created with parameters. Ideas to dynamically add color to the world with an API geared toward more intuitive creation of sound in-world. This is potentially about providing easy paths for anyone to become more musical, and to think and develop in-world musical experiences, if they want to. What if we get an algorithmic drummer's circle going and everyone's changing their part as intuitively as people might build together What API could make that progressively easier to implement for in-world developers and sonic explorers/performers/artists? Maybe there's no need to wait for the technology of tomorrow or new paradigms of immersive hardware, after all, we're hacking some of the oldest parts of the human cognition here when we start working in sound and music and rhythm, and it just seems like there are opportunities already here for APIs that could provide new interface for intuitive musical and sonic creation in-world at a higher level. Much emphasis has been placed on the visual components of the world with good reason, but focusing on just one sense is not how we're wired up to perceive the world around us. I'm not saying anything Linden Lab doesn't know and hasn't explored before, we're just enthusiastic about what is now possible or beginning to be explored. Edited November 27, 2020 by Chroma Starlight The most exciting version of reality is witnessed between your ears 1 Link to comment Share on other sites More sharing options...
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