Eric Bloodrose Posted November 17, 2020 Share Posted November 17, 2020 Hello everyone, I'm having a little problem understanding what I'm doing wrong, here's the facts: - I create two animations for a couple, using Avastar, about 350 frames, export them as BVH - I import the animations in SL, check the loop option, upload them with priority 1 (also tried with 2 and 3) - Add both animations to a piece of furniture scripted with avsitter Now, when the two avatars select the corresponding animation it all works fine, the problem arises when they stand up from the furniture. The avatars keep playing the animation until the end of the loop, or until one of them turn on their AO. I thought it had something to do with priorities, so I tried uploading the animations with different priority levels, but even at 1 I keep having this annoying problem. Does anyone have any idea what I'm doing wrong? Thanks for any help you might provide Eric Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted November 17, 2020 Share Posted November 17, 2020 Try playing another, short (preferably one frame) non-looping animation after stopping the intended animation. Link to comment Share on other sites More sharing options...
Eric Bloodrose Posted November 17, 2020 Author Share Posted November 17, 2020 Hi Wulfie, thanks for your reply. I think that it could be a problem, since I'm using Avsitter, the only way I could do that is to create an animation sequence, am I right? Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted November 17, 2020 Share Posted November 17, 2020 1 hour ago, Eric Bloodrose said: Hi Wulfie, thanks for your reply. I think that it could be a problem, since I'm using Avsitter, the only way I could do that is to create an animation sequence, am I right? I don't know, I haven't looked at AvSitter too closely. Link to comment Share on other sites More sharing options...
Eric Bloodrose Posted November 17, 2020 Author Share Posted November 17, 2020 Ok, for the record, I'm an idiot. I'm posting here the solution in case it happens to someone else in the future. While uploading I had set the first frame as 1, setting it to 0 fixed the problem. 1 Link to comment Share on other sites More sharing options...
Quarrel Kukulcan Posted November 17, 2020 Share Posted November 17, 2020 (edited) 11 hours ago, Eric Bloodrose said: Now, when the two avatars select the corresponding animation it all works fine, the problem arises when they stand up from the furniture. The avatars keep playing the animation until the end of the loop, That is the normal behavior of looping animations with a Loop Out point anywhere except the very end. Wulfie pointed out one fix. Another is to re-import the animation with Loop Out set to 100%. That way, it will only keep playing for the Ease Out time upon getting a stop signal. Edited November 17, 2020 by Quarrel Kukulcan Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now