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Posted (edited)

For four months, I have been playing with auto attaching things, with and without experience.
I am tested 10,000 times with 700 different avatars  at Origins of sim RP sim.
Here, I found
Using prim rez on the ground, people click to attach - 100%, seems never to fail.
Auto attaches on the landing of sim - 98%, 1/2 out of 100 seems not to find the avatars.
Auto attaching at log into SL - 80%, people with large inventory seem to fail, I think, due to the race time of logging into SL services. 
I am attaching from a HUD - 65% in the past week, 95% before Oct 12th.
A fail-safe system that talks to the HUD and tilter on a timer to make sure all is fine helps a lot but makes lag in the sim when over 20 people with the HUD and server chattering. (even compressed message)

 
The past week I have seen more errors like link messages failing to send messages between links, HTTP issues, packet loss, and wow, the lag at times. I hope this move to the cloud helps.
In almost 100% of the time, if the user having attaches issues clears catch. Log off and on seems to fix the problem that I could test on a legion of testing bots I had access to.
Every time we ran into issues, either a sim reset o user relog seem to fix the problem. I can not imagine it's the script in error. If that was the case, those actions should not clear up the issue. I even had a very well-respected coder look it over and agree that it is an SL issue of finding agents and lining up the needed services.

 

 

 

Edited by TheDarkhand
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Posted
1 hour ago, TheDarkhand said:

Auto attaches on the landing of sim - 98%, 1/2 out of 100 seems not to find the avatars.

It's possible that the avatars in question don't notice the little number has incremented in the count of messages, and therefore miss the one telling them that "...., an object owned by .... wants to ...." and therefore don't click and agree?

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