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Posted

Hi everyone,

I am working on an Omega applier for my body and have been wanting to test it using the beta ADTI grid since lots of iterations and tweaking to do.  My problem is that my mesh body just doesn't seem to work properly on the ADTI grid, it'll load but the HUD locks up and the Omega functionality doesn't appear to work at all - clicking to apply just does nothing, almost as if the script cannot run.

Is this normal for the beta grid? it works perfectly in AGNI and so far I have been using that to test but it's getting too expensive :(

Any help appreciated, I have tried wearing/unwearing my body and HUD in ADTI but still no success.  

 

Posted

There is a cool gadget, it makes use of temporary/local texture but will also provide UIID so you can make an applier without spending lindens on upload....Btw, if all you are testing for is general look, seamless connections, placement etc, best to make use of BoM layers, it`s a lot faster and if it looks good with BoM, it will look good as Omega applier too...

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