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Posted (edited)

Animations get set to "loop" or "not-loop" when they are initially uploaded, and then they're locked in forever. If you need a non-looping animation to run repeatedly, you need to use a script. Something like
 

default
{
    state_entry()
    {
        llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
        llSetTimerEvent(X);  // change "X" to the animation duration in seconds, plus a little extra
    }

    timer()
    {
        llStartAnimation("animation_name");
    }
}

on any avatar or HUD attachment. You'll also need to put a copy of the animation into that object's contents.

Edited by Quarrel Kukulcan
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