Romeoheart Vyper Posted September 18, 2020 Posted September 18, 2020 Does anyone know if there is a way to submerge a house or structure of any kind under the SL water line and have it appear as though the water is not present inside (thereby looking clear)?? I recall seeing this done before but can not figure out how it works
Emma Krokus Posted September 18, 2020 Posted September 18, 2020 I think it was done with INVISIPRIMS (also used for shoes to hide the avatar foot) which no longer work in current viewers... 1
Romeoheart Vyper Posted September 18, 2020 Author Posted September 18, 2020 Thanks, for the response Emma!! 1
Rowan Amore Posted September 19, 2020 Posted September 19, 2020 Can anything hold back linden water? Not seeing how this could be done.
SpiritSparrow Skydancer Posted September 19, 2020 Posted September 19, 2020 (edited) The water exists only on the surface. If you submerge a structure there will be no water. If I am understanding correctly. Edited September 19, 2020 by Tarina Sewell 1 1
Lindal Kidd Posted September 19, 2020 Posted September 19, 2020 Nothing keeps out Linden Water. However, when you are underwater inside a room, it doesn't really look like you are under water, especially if you add a couple of light sources. Sound under water is muffled more quickly than when you are above water. But this can be adjusted in the Debug setting AudioLevelUnderwaterRolloff. 2 1
Alwin Alcott Posted September 19, 2020 Posted September 19, 2020 quite some AO's have a swim detection, if your house is submerged it can be annoying for yourself or visitors 1
Conifer Dada Posted September 19, 2020 Posted September 19, 2020 (edited) The water has a 'fog' to it, which is adjustable for density and colour. If you make a new water setting you can adjust its "Density Exponent" to zero and set the colour to white, then save the setting. You can apply that setting to your parcel of land or to yourself and you can give copies to friends. The water is still there but it appears completely clear. Edited September 19, 2020 by Conifer Dada
Arduenn Schwartzman Posted September 19, 2020 Posted September 19, 2020 Invisiprims don't work anymore with the Advanced Lighting Model. So, no more making water invisible for most people in SL.
Nova Convair Posted September 19, 2020 Posted September 19, 2020 There is no water! Your viewer renders a water plane at the height that is given by the sim. If you are under water your viewer uses different shaders that make your view blurry and simulate an under water view. Invisiprims maybe work if you run ultra low graphics settings - I don't know - but your visitors have their own settings.
bigmoe Whitfield Posted September 19, 2020 Posted September 19, 2020 2 hours ago, Nova Convair said: There is no water! Your viewer renders a water plane at the height that is given by the sim. If you are under water your viewer uses different shaders that make your view blurry and simulate an under water view. Invisiprims maybe work if you run ultra low graphics settings - I don't know - but your visitors have their own settings. invisiprims have not worked in years.
Rowan Amore Posted September 19, 2020 Posted September 19, 2020 So as I'm understanding it, it's not possible to keep linden "water" out of an underwater home. Adjust lighting and settings as Conifer mentioned but unless everyone who comes by uses those same setting, they will be underwater. Oh and shut off any auto swimming animation in your AO. 2
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