bodbuiler65 Posted August 31, 2020 Share Posted August 31, 2020 (edited) Hey guys, I'm trying to script my own clothing hud. I found many ways to get the textures to work. I just haven't found a way to get the bumpiness (normal map) or shinniness (specular map) to work. Any recommendations or resources is welcome. Edited August 31, 2020 by bodbuiler65 Link to comment Share on other sites More sharing options...
1 Fritigern Gothly Posted August 31, 2020 Share Posted August 31, 2020 Use llSetLinkPrimitiveParamsFast(); and apply the normal and specular map using the constants PRIM_NORMAL and PRIM_SPECULAR. See http://wiki.secondlife.com/wiki/LlSetPrimitiveParams for more information abvout the use of this function and its associated constants. Link to comment Share on other sites More sharing options...
0 bodbuiler65 Posted August 31, 2020 Author Share Posted August 31, 2020 Thank you. This looks like what I'm looking for. 1 Link to comment Share on other sites More sharing options...
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bodbuiler65
Hey guys,
I'm trying to script my own clothing hud. I found many ways to get the textures to work. I just haven't found a way to get the bumpiness (normal map) or shinniness (specular map) to work. Any recommendations or resources is welcome.
Edited by bodbuiler65Link to comment
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