bodbuiler65 Posted August 31, 2020 Posted August 31, 2020 (edited) Hey guys, I'm trying to script my own clothing hud. I found many ways to get the textures to work. I just haven't found a way to get the bumpiness (normal map) or shinniness (specular map) to work. Any recommendations or resources is welcome. Edited August 31, 2020 by bodbuiler65
1 Fritigern Gothly Posted August 31, 2020 Posted August 31, 2020 Use llSetLinkPrimitiveParamsFast(); and apply the normal and specular map using the constants PRIM_NORMAL and PRIM_SPECULAR. See http://wiki.secondlife.com/wiki/LlSetPrimitiveParams for more information abvout the use of this function and its associated constants.
0 bodbuiler65 Posted August 31, 2020 Author Posted August 31, 2020 Thank you. This looks like what I'm looking for. 1
Question
bodbuiler65
Hey guys,
I'm trying to script my own clothing hud. I found many ways to get the textures to work. I just haven't found a way to get the bumpiness (normal map) or shinniness (specular map) to work. Any recommendations or resources is welcome.
Edited by bodbuiler652 answers to this question
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now