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Using more VRAM for texture memory?
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Question
Chroma Starlight
This system has a GTX970 with 4GB (3.5GB) of VRAM. The official client reports 512MB texture memory available, but this seemed like it might be low for the hardware. Are there any other parameters or configuration directives I might set or alter to use more of the video memory for texture assets?
Maybe this is a red herring-- GPU-Z reports 1665MB VRAM used generally and about 3072MB used with SL open in Grignano and a 160m draw distance.
Edited by Chroma Starlight1 answer to this question
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