Lucia Nightfire Posted August 7, 2020 Posted August 7, 2020 Allegedly, you can't scale the deform bones via animation, only use translation. That's something only the sliders can do. Same with the volume bones. I haven't attempted editing the .anim file directly, though. IIRC, perms grabber deform animations used scaling years ago and "should" still work today. 1
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