Junejewels Posted July 10, 2020 Posted July 10, 2020 Right so basically I've spent $250 USD on a hotel build and now when I try to upload to second life it says Error: DAE parsing issue - see log for details. I googled this error message and have done everything the people in other forum topics told me to do, but it's still not uploading. If anyone who's good at this kind of thing could look at the obj file and fix it for me I would greatly appreciate it because this whole project has been nothing but absolute stress and I need it to end. Thanks.
Kyrah Abattoir Posted July 10, 2020 Posted July 10, 2020 I'm gonna be blunt but... have you considered doing the last part: "see log for details"? The viewer logs can be a bit cryptic but sometimes they can help. Also 250$ that's a lot of money for a model that isn't upload-ready.
OptimoMaximo Posted July 10, 2020 Posted July 10, 2020 2 hours ago, Junejewels said: anyone who's good at this kind of thing could look at the obj file The issue is that it's an obj file, SL needs collada .dae files 1
Pierre Ceriano Posted July 11, 2020 Posted July 11, 2020 (Warning : assumed unconstructive answer) Hum, guess I'm going to cry :) Can someone please explain the models bought (or ripped off) external libraries are mostly never upload-ready ?... And indeed 250 U$ for a 3d model is in short a lot of money. 1
Rachel1206 Posted July 13, 2020 Posted July 13, 2020 On 7/10/2020 at 9:15 PM, Junejewels said: Right so basically I've spent $250 USD on a hotel build and now when I try to upload to second life it says Error: DAE parsing issue - see log for details. I googled this error message and have done everything the people in other forum topics told me to do, but it's still not uploading. If anyone who's good at this kind of thing could look at the obj file and fix it for me I would greatly appreciate it because this whole project has been nothing but absolute stress and I need it to end. Thanks. Did you try and contact the creator of the 3D hotel you bought. I am quite sure, most professional creators would be happy to assist you on exporting it correct, I assume you bought it with full rights to be used, as you want to.
Fanta UwU Posted July 14, 2020 Posted July 14, 2020 As someone said, it is an OBJ, not a collada, as SL's uploader takes only collada. So it may need to be brought into blender or your 3D modeling software and export it as collada. Then if you're still having that issue of dae parsing.. it is likely that there are too many quads/triangles that make it unable to upload. 1
Charlotte Bartlett Posted July 15, 2020 Posted July 15, 2020 (edited) Why would a SL made model have been provided as OBJ instead of DAE - I would go back to your SL creator and ask Please give me the file in proper DAE format (which is standard) plus LODs and physics file. Or have them upload it for you full perms already done and send to you. (I also hope it is UV unwrapped so you can texture!). Edited July 15, 2020 by Charlotte Bartlett 1
OptimoMaximo Posted July 15, 2020 Posted July 15, 2020 43 minutes ago, Charlotte Bartlett said: Why would a SL made model have been provided as OBJ instead of DAE - I would go back to your SL creator and ask Perhaps the OP bought it from an external service or hired a freelancer on fiverr or freelancer.com. In RL collada is not used as it is obsolete (carrying its own set of issues) and the exchange formats commonly used are either obj or fbx. 1
Charlotte Bartlett Posted July 15, 2020 Posted July 15, 2020 53 minutes ago, OptimoMaximo said: Perhaps the OP bought it from an external service or hired a freelancer on fiverr or freelancer.com. In RL collada is not used as it is obsolete (carrying its own set of issues) and the exchange formats commonly used are either obj or fbx. I did think that at first, but the OP said on a other post here they paid somebody 15000 Linden to build it for them. So assumed, as they quoted in L dollars, it was a mesh created externally but with somebody versed in SL. If an external creator, yikes that may be painful to make SL compatible. I hope it works out for them!
Kyrah Abattoir Posted July 23, 2020 Posted July 23, 2020 On 7/15/2020 at 9:06 PM, OptimoMaximo said: Perhaps the OP bought it from an external service or hired a freelancer on fiverr or freelancer.com. In RL collada is not used as it is obsolete (carrying its own set of issues) and the exchange formats commonly used are either obj or fbx. unfortunately OBJ is extremely limited and FBX is a binary & closed format.
OptimoMaximo Posted July 23, 2020 Posted July 23, 2020 7 hours ago, Kyrah Abattoir said: FBX is a binary & closed format. Aside from the fact that most applications are able to import and export fbx format nowadays and for some time by now, including blender... Fbx isn't only binary, there's also the ASCII version of it. Which actually was born first, since fbx is the successor of collada that autodesk kept developing on its own. Binary came in later to reduce file sizes. 2
Charlotte Bartlett Posted July 25, 2020 Posted July 25, 2020 We never found out whether they solved it!! I hope they did.
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