Dimitri Silvansky Posted June 23, 2020 Share Posted June 23, 2020 (edited) Hello everyone! When a computer on my network is using Second Life, it causes all other computers/devices on the network to lag to the point of being unusable. While Second Life is being played, I can run a ping to www.google.com and the moment someone moves to a new sim, etc. in Second Life ping response times increase to 2000-3000ms. My internet connection is 1 gbps down, though generally we see around 700-800 Mbps down. I am using the Firestorm viewer. I have tried Second Life viewer as well. I have checked the network settings and set it to 700 kbps. The system that is playing Second Life is exceptionally powerful and is used to stream games regularly in 720p/1080p. Changing settings to reduce draw distance and graphics seems to have very little to no effect. I have tried increasing cache settings to the maximum. To be clear, this happens with Second Life specifically and can be consistently repeated. No other game or application has caused the issue to date. I have tried everything I can think of to resolve this issue. If anyone has any ideas of what I might try or how I might contact Linden Labs support (I can't seem to make a ticket about anything close to this kind of issue), I would genuinely appreciate it. Edited June 23, 2020 by Dimitri Silvansky Link to comment Share on other sites More sharing options...
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