LeonaBlitz Posted May 13, 2020 Share Posted May 13, 2020 I guess this was probably asked a lot before but is there a way to make a skin translucent? What i mean is a way to reduce opacity of the avatar giving kinda like a ghost or liquid look I was hoping to be able to do it with a skin texture or alpha but running out of ideas it seems not possible Link to comment Share on other sites More sharing options...
Mollymews Posted May 13, 2020 Share Posted May 13, 2020 not on the standard Linden avatar no it can be done on a mesh avatar. Look on Marketplace for a mesh copy of the Linden avatar to get you started Link to comment Share on other sites More sharing options...
LeonaBlitz Posted May 13, 2020 Author Share Posted May 13, 2020 31 minutes ago, Mollymews said: not on the standard Linden avatar no it can be done on a mesh avatar. Look on Marketplace for a mesh copy of the Linden avatar to get you started I'm a bit confused about why it doesn't work with bakes on mesh Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted May 13, 2020 Share Posted May 13, 2020 48 minutes ago, LeonaBlitz said: I'm a bit confused about why it doesn't work with bakes on mesh It works perfectly fine with Bakes On Mesh. Can you explain what exactly you're trying to do, in more detail? Link to comment Share on other sites More sharing options...
Lillith Hapmouche Posted May 13, 2020 Share Posted May 13, 2020 (edited) Bakes on Mesh is a solid texture, how or why should it enable transparency? EDIT: Now I'm curious... Edited May 13, 2020 by Lillith Hapmouche Link to comment Share on other sites More sharing options...
LeonaBlitz Posted May 13, 2020 Author Share Posted May 13, 2020 Like i said i wanted to make the avatar looks translucent but i'm struggling to get it with bakes on mesh where every time i try i end with a solid color even with a semi transparent texture Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted May 13, 2020 Share Posted May 13, 2020 (edited) 22 minutes ago, LeonaBlitz said: Like i said i wanted to make the avatar looks translucent but i'm struggling to get it with bakes on mesh where every time i try i end with a solid color even with a semi transparent texture The texture itself will be solid. But the surface on which the texture is displayed can be partially transparent. I assume you're using some no-modify mesh body. If there's no option to change the body's transparency in the HUD, you're out of luck. If the body is modifiable, you can manually edit the body and set its transparency. Edited May 13, 2020 by Wulfie Reanimator Link to comment Share on other sites More sharing options...
LeonaBlitz Posted May 13, 2020 Author Share Posted May 13, 2020 I made a few progress but still far from what i want https://gyazo.com/b014df19d1de42547709422922f0d8a8 Link to comment Share on other sites More sharing options...
Mollymews Posted May 13, 2020 Share Posted May 13, 2020 2 hours ago, LeonaBlitz said: I made a few progress but still far from what i want https://gyazo.com/b014df19d1de42547709422922f0d8a8 a thing with BOM is that there is no Specular or Normal materials so we can't make shiny/bumpy translucent with BOM. This was something asked for at the time BOM was being developed by Linden, but they decided to not include these materials in BOM. Linden just marked it as a thing for them to do one day to make shiny/bumpy translucent then we have to use the mesh body layers/appliers method Link to comment Share on other sites More sharing options...
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