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Second Life and Memory [RAM] behavior


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You might have more luck in this forum: http://community.secondlife.com/t5/Second-Life-Viewer/bd-p/SLViewer

But, then again there is a developers part on the wiki, I think. It tells you all about the SL viewers architecture. Wow, I forget about that and should read that myself to figure out something about animated textures vs. prim animations I was wondering!

So, here is teh link I am looking into myself (but for different info BUT it seems to cover some of that stuff): http://wiki.secondlife.com/wiki/Second_Life_Develop

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Poenald, thank you for your response to my post!

I have posted here because I want to find out, and share what is the best memory config to make machinima. Perhaps I should have mentioned it somewhere.

The wiki ink you´ve posted is for residents who work as a developers in SL, basically merchants.

As you are into cars business in SL, perhaps we could make a machinina on that?

I have made one outside SL, have a look:

 

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