bvlly Posted March 25, 2020 Share Posted March 25, 2020 Hi, I'm back again with another issue with baking Ambient Occlusions in Blender 2.8. To start off, I am going to tell you information about the mesh I'm trying to bake AO from. The mesh has 3 materials in one object. My first time baking AO was from the last post that had black areas to which I've found solutions to. It was a simple fix. The issue was I didn't hide the avatar mesh from viewport/render. This time round, I hid the avatar mesh and I'm now getting black textures in certain areas. I'm going to attach some photos and see if that can help you help me. 🙂 I really don't know what's the cause of this which is why I'm here in hopes of finding a solution. Thank you in advance. 1 Link to comment Share on other sites More sharing options...
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