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Blender 2.82 not exporting texture?


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Does anyone have a tutorial on texturing objects in blender 2.8 and getting the textures to appear in SL viewer? Blender 2.8 got rid of Blender Render which most older tutorials referenced, and the Collada export options also appear a little different. 

I only have one UV map for the whole mesh and one material for the whole mesh.

Reimporting the .dae into blender shows that textures normally. But uploading to SLViewer return these messages:

2020-03-24T14:13:15Z WARNING #Mesh# newview/llmeshrepository.cpp(752) log_upload_error : Error in stage:  upload, Reason:   (Http_200)
2020-03-24T14:13:15Z WARNING #Mesh# newview/llmeshrepository.cpp(763) log_upload_error : error: {'TextureIndex':i0,'error':'TEXTURE_EMPTY','identifier':'Upload_InvalidAsset','message':'The texture is empty.'}
2020-03-24T14:13:15Z WARNING #Mesh# newview/llmeshrepository.cpp(764) log_upload_error :   mesh upload failed, stage 'upload', error 'TEXTURE_EMPTY', message 'The texture is empty.', id 'Upload_InvalidAsset'
2020-03-24T14:13:15Z WARNING # newview/lltoastalertpanel.cpp(176) LLToastAlertPanel::LLToastAlertPanel : Alert: unified_mesh failed to upload: The texture is empty.\n\nSee SecondLife.log for details

Edited by friedgella
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  • 1 month later...

Instructions for Blender 2.82

Listen me and i solve your problem. When you think you have inserted the right textures to your object.

File/Export/Collada DAE

In the export window select the right-top gear button and in Texture options select the voices "Only selected UV Map" and "Copy". Export the DAE file. After that, export UV Map Texture and open Second Life.

In Second life import dae (Deselect checkbox "Include Texture" in Loading Option) after this import image (10LS). Spawn your Object in the Scene and change Texture Option.

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  • 9 months later...

When exporting to Collada, top right hand corner of the export window is a little gear icon which opens the export options. See screen-shots below :

 

Screenshot_2-min.thumb.png.38a943340e768ab79dc2847bfa00e15c.png

The "Copy" option will save a copy of the image texture into the same folder as you are saving the Collada file.

 

In the SL mesh Uploader put a check against the Include Textures option.

The Textures will now add $L10 to the upload cost.

  Screenshot_1-min.thumb.png.f0b2973da262602ed60275f7dd5ecab4.png

 

Edited by Aquila Kytori
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