kiramanell Posted March 15, 2020 Share Posted March 15, 2020 I am used to enjoying many different windlights, at many different heights, on my own Region. It looks like EEP will break them all (if for nothing else, because EEP only offers 4 different plateaux). So, I heard you can create Experiences. I made a key Experience, and added it to the 'Allowed' section in my Region. So far so good. But I don't fully understand the process. Before I continue, let me ask whether what I want to accomplish is even possible. I want to make a script, using EEP, in an Experience, that will change my windlight according to whatever height I defined, without being restricted to only 4 fixed levels (based on my own location). Is that even possible using EEP? On this forum here, I read you can use something like "llOwnerSay("@setenv_preset:"+message+"=force");" using RVL, but that's apparently based on the current windlight system. Essentially, I want to emulate Firestorm's per-parcel windlight system, for when EEP comes into effect. So, before I figure out how to program the settings, can what I want even be done in EEP? Thanks. Link to comment Share on other sites More sharing options...
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