ItHadToComeToThis Posted February 18, 2020 Share Posted February 18, 2020 I am not entirely sure where to post this as it covers a few topics so going with the scripting forum. How far do you think SL could be pushed in terms of game design. Given a 30k land count sim, experience tools, animesh, mesh, LSL, web languages and everything else we have at our disposal. What do you think we could actually achieve if we pushed it to the max. One thing I have never really seen in all the years I have been in SL is anything taken to it’s maximum level. Like we could have NPCs, questing, level design etc and granted we would never be able to create a AAA game but, how far could we push it if a team was to get together and just go for it. Let’s use the World of Warcraft, League of Legends and Call of Duty as our base examples for this thought experiment ( other suggestions are welcome). Think in terms of playability, game mechanics, could cut scenes be a thing etc etc Link to comment Share on other sites More sharing options...
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