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Wearing a classic (system) avatar head with a mesh body


Emma Krokus
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I've skimmed the topics in this forum and haven't found the answer.

Is it possible to make BOM apply to only part of a full mesh (body & head combined) body?

I usually wear a full body mesh with the head alpha'ed out because I still haven't found a mesh head that's really "me" (and nicely smooth), but my experiments with BOM in this area have failed so far...

Do I need to get a headless body to achieve what i want? 

Emma :) 

 

 

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6 hours ago, Emma Krokus said:

I've skimmed the topics in this forum and haven't found the answer.

Is it possible to make BOM apply to only part of a full mesh (body & head combined) body?

I usually wear a full body mesh with the head alpha'ed out because I still haven't found a mesh head that's really "me" (and nicely smooth), but my experiments with BOM in this area have failed so far...

Do I need to get a headless body to achieve what i want? 

Emma :) 

 

If by "alpha'ed" out you mean you completely turn the display of that part of the mesh you should be able to make that work.

The avatar bake system has three main parts - the head, the upper body and the lower body. Those three sections can either be sent to a mesh body/head using BOM or display on the system body, and they're independent from each other.

In order to do what you want, though, I think you have to make sure that the head part of your body hasn't been set to display BOM (even if it's shut off), because wearing any thing with one of the "magic" BOM textures will automatically turn off that main part of the body.

If you have problems it may be with how the body was set to BOM. If you selected an option in the HUD it may be an "all or nothing" thing which means what you're trying to do won't work. The Omega appliers I'm familiar with, though, offer the option to apply BOM to the head only, body only, or both.

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