Fanta UwU Posted January 10, 2020 Share Posted January 10, 2020 (edited) I want to create some lipstick and I was wondering which UV map to use.. do I use just a plain old lip UV map or the whole head/face UV map? I have dev kits for the Lelutka Evolution heads, pretty sure I have Catwa too as all Catwa heads come with a texture dev kit with scripts for appliers, and I'm sure I can find the UV maps for classic avatars... What my plan is, is to use the BOM system, aka the classic avatar system to apply on both classic and mesh heads.. And all heads (or all the popular ones like Genus, Catwa, Lelutka, AK, etc, etc...) are now BOM, so. I figured go with BOM and if requested, go with an applier system like Omega (to cover all that use omega).' So in short, for BOM, do I use the whole head UV, or just the lip UV? EDIT: Another thing is how do I turn the texture into a wearable texture too? Edited January 10, 2020 by Muiregwen Link to comment Share on other sites More sharing options...
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