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Hello again, and sorry for so many post, but I'm allways trying as many ways to do the things as I can, until I can't anymore hehe 😢

I am trying to do a retargeting in Mayastar of a .bvh file.
I open a new scene, Up Axis Z.
Mayastar Female Bento, and create character definition with MyAniMATE LT, I select .anim.
I import the bvh file, put everything in zero rotation and create character definition.
Retargeting and Bake to skeleton.
I export to .anim file, and this is what I have, the avatar rotated in 90 degrees, how can I solve this?

Thanks in advance.

Screen Shot 01-06-20 at 06.28 PM.PNG

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