Desiree Moonwinder Posted January 3, 2020 Share Posted January 3, 2020 TLDR: I need to be able to read the parcel's object return time setting, but I can't see any way to do that. Pardon the new thread, please. This is either easy, in which case I've overlooked something, or not available to LSL. I'm building a vehicle that I rez via a hud. I want to set an llDie( ) time on the vehicle to be slightly shorter than the land parcel's auto return time so that autoreturn doesn't junk up my Lost and Found folder. Sometimes in past efforts, I've set the object to Temporary status intead of using llDie(), but I don't see much practical difference. Say if parcel autoreturn time is 300 seconds (5 minutes), I'll have the vehicle llDie() in 240 seconds if no one sits on it, and stop the timer if someone does sit on it. I'll then restart the timer if the last person hops off the vehicle, triggered by a changed( integer change) with CHANGED_LINK flag, and testing for the number of links. To make this work, I need to be able to read the parcel's object return time setting, but I can't see any way to do that. I've looked at: LlGetParcelDetails LlGetParcelFlags LlGetParcelMaxPrims LlGetParcelMusicURL LlGetParcelPrimCount LlGetParcelPrimOwners I'm not the first to ask this question, but perhaps there is a way to do it now that wasn't possible in 2005: http://forums-archive.secondlife.com/54/a2/231877/1.html Link to comment Share on other sites More sharing options...
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