Jump to content
Jennifer Roundfield

Plump cheeks/round face with a mesh head?

Recommended Posts

2 hours ago, DaisyCalderwood said:

This is with the Normie head and Tonic Curvy body

web_5df6691273ed175bbe13d029.jpg

 

Daisy, thanks for the picture! I am unclear about one thing...The Tonic body still needs a system avi to attach to? And the system Avi still controls, via the sliders, the available parameters? So the face of the head is really a combo of the system avi "underneath" (mostly and the mesh body (somewhat) underneath? Is this true?

~~~Jenni~~~

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Jennifer Roundfield said:

And the system Avi still controls, via the sliders, the available parameters? So the face of the head is really a combo of the system avi "underneath" (mostly and the mesh body (somewhat) underneath? Is this true?

You can never get rid of your system body. But yeah, think of it as "the skeleton" of your appearance. A rigged mesh body or head will respond to slider changes. Unless you got a rather old component which is meant to be static.

  • Like 2

Share this post


Link to post
Share on other sites

As Lillith says both the Normie head and the Tonic body respond to the sliders for your shape, well most of them (I think there are a few exceptions - foot size might be one of them). The system body is underneath but rendered invisible.

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...