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KittyCharming

Problem with lelutka head

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Hi all,

I was using lelutka head (Chloe) for long time and never had any problem. To be honest I chose lelutka mainly for one reason - because it could work with maitreya body ideally and I would have av without damned neck seam. Now, I suddenly looked at my av and saw it HAS a seam. it is like neck "fix" maitreya uses, but smaller. I've tried to disable it, but without any success. Is it possible that new head have defect older ones had not?

Edited by KittyCharming

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Lelutka heads don't have their own neck "fix" whatsoever, so no, it can't be it. New heads are fine as well, only thing that changed in 3.4 update was BoM.

Possible reason: you're wearing some other neck fix, I believe genus heads and some bodies have one as a separate attachment - check what you have on now. Ideally just remove everything, then wear maitreya body and lelutka head and see if it's still there. If it is, double check maitreya's neck fix is off by turning it on/off (and see if it changes anything at all). Make sure maitreya's neck size is set to 5 in hud. You can also try to repair materials and transparency in lelutka hud (the settings tab).

If it still doesn't help, go grab a redelivery for both, body and head and see if you see this issue on new items (again, wear nothing, but body and head), try with default skins first, then apply yours. If yes, then perhaps it's on your side, you can try to ask some friend to check if they see it as well.

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There is a neck fix and also a neck size/body fat on Maitreya. Look at the size and see if that got tweaked out of setting.  Also, even on the best of fits there are some windlights that just give you a neck seam. Try another WL (or five) and see if that helps.

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Ok, I removed all pieces of outfit (even hairs) and set light to neutral. As you can see neck seam is clearly visible. The only thing that I changed - I am using glamaffair's old applier as new one (with more colors) do not match maitreya body. 

delete4.thumb.jpg.c9979667f4c92424c6313abc0b37d522.jpg 

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My eyes must be going bad i can't see a seam at all. If you previously used a Glam Affair system skin you could always give BoM a shot just take off the head alpha or wear the eye only alpha if you use mesh eyes and click BoM on the HUD and see what that does to the seam 

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I was using glam affair's skin that came with head and body and they were matching perfectly. Then lelutka released new version with more colors, which are not compatible with maitreya standard palette - and they released also a thing called "glam afair applier (older version)" - I am using this one. I never messed with BoM and not going to do it. Click the image and you will see full size and there is visible seam. Old version of head had no seam, new one - has it. That's the whole problem. 

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UPDATE: I rezzed old version of lelutka head (3.0) and maitreya 4.1. I must admit - there is clear seam:

delete5.thumb.jpg.107421a46750a8ab51aedb1b6fb85831.jpg

Can not understand why I did not notice it earlier. Topic is closed. I hate SL. 

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UPDATE: I experimented and found out that seam is practically invisible on smaller monitors. Unfortunately it is clearly visible on 43 inch ones. :( SL meshes are too low poly.

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1 hour ago, KittyCharming said:

UPDATE: I rezzed old version of lelutka head (3.0) and maitreya 4.1. I must admit - there is clear seam:

Can not understand why I did not notice it earlier. Topic is closed. I hate SL. 

It is literally impossible to eliminate the neck seam when the head and body creators are different people, unless they use the exact same 3D modeling file with the exact same textures with zero differences and upload both into SL at the same time.

The best elimination of neck seams is to set your Windlight to calWL or turn off materials and basic shaders. But this will only ever work for you because everyone uses different windlight setting and some (like myself) prefer to just go with region windlight and day-cycles.

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5 minutes ago, Alyona Su said:

The best elimination of neck seams is to set your Windlight to calWL or turn off materials and basic shaders. But this will only ever work for you because everyone uses different windlight setting and some (like myself) prefer to just go with region windlight and day-cycles.

   Or getting a dom/me who puts a tall posture collar on you!

   Jokes aside, we can never control how our avatars will be perceived by others, due to differences in graphic settings and what windlights people use. The neck seam is a thing, unless you get a body with the head attached to it, and has had the skin texture exported along with the UV from the mesh creation program. Everyone has them, some more noticeable than others, but it's just something we'll have to accept as part of the SL reality. For photography, editing them is a breeze, and they can easily be concealed through the use of accessories if so desired.

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