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blocked list after ignore button


testgenord1
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Hi!
In the Firestorm Viewer, when I click "ignore" on a menu started by a script, the object remains blocked permanently.
That is, when you click the object again, the dialog never shows up again, even after resetting the script.

(This is not the case in the Singularity Viewer.
In Singularity, re-clicking the object makes the dialog menu appear again.)

I've looked through all settings but could not change this.
Do you have any idea how to do this?


Thank you very much in advance.

Edited by testgenord1
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2 hours ago, testgenord1 said:

Hi!
In the Firestorm Viewer, when I click "ignore" on a menu started by a script, the object remains blocked permanently.
That is, when you click the object again, the dialog never shows up again, even after resetting the script.

Hi to you too! I'm not sure how you managed this. Ignore is ignore. 

Script Dialog Ignore button

For anything you've managed to block, you'll need to unblock it using the Comm Menu - Block List. 

I can't think off hand of a setting that might cause this, but search Preferences for: block and see what you come up with. Otherwise you may need to reset your viewer settings. You can double check with Support in the inworld group (viewer Help Menu - Join Firestorm Support). 

 

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4 hours ago, testgenord1 said:

In the Firestorm Viewer, when I click "ignore" on a menu started by a script, the object remains blocked permanently.
That is, when you click the object again, the dialog never shows up again, even after resetting the script.

That statement is wrong.

Ignore closes the script dialog once.

To remove the block button - which will have the effect you describe - debug settings: setting FSRemoveScriptBlockButton to true will work.

 

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