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Question about Rigging


Hector Roffo
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I am using blender 2.8 and Zbrush for my sculpting. I was trying to make a mesh head  from scratch. I attempted to weight paint by using automatic weights and for some reason refuses to attach itself to the Armature and I am aware that I must be skipping a step. I am using the Armature that's provided on the Avastar site

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Bad news is there isn’t a version of Avastar available for 2.8 yet.

I’m thinking if you’re not using a kit and you’re rigging from scratch you’d need a reference from somewhere right? Like some bones for rigging, right?

I think machinimatrix has something called workbench, or toolbench which is free that gives you all of the bento bones to rig on your own.

Most people don’t rig without avastar. I know it’s possible, but most people use it because it’s much easier. So you’re kind of in unexplored territory. Hopefully someone will come a give you a more detailed guide on how to rig without avastar.

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