CrowleyCorp Posted October 15, 2019 Share Posted October 15, 2019 You clicked this for one reason, you are interested in VR functionality for Second Life just like me. Linden Lab has already announced over a year ago that despite having the Oculus Rift parked on their homepage for many years, they would not be implementing VR functions into their viewer. This means it is up to 3rd party viewer developers to pick up the torch and make progress into the future, Firestorm. Before you say "it can't be done" I will point out that it HAS been done by not one but at least two 3rd party viewers already, but Control-Alt Studio is no longer updated and the other will likely not be a permanent option either. I know the official excuse, "the frame rate is not high enough in Second Life for VR" but it's not valid. Anybody with a good enough computer to handle VR to begin with means it is good enough to run SL in decent frames, and even if it didn't, low frames does not stop VR from functioning it would merely be a bit choppy. (if we didn't do things because they were choppy then most of us wouldn't even play Second Life would we) We all have known for some time that Second Life is teetering on the edge of irrelevancy and it appears to me at least that not much is being done to combat this. Firestorm, where are you? I remember a day when Firestorm was at the leading edge of developing new and cool features that were not included in the basic LL viewer package. This is precisely how Firestorm got to be as popular as it is today, but that cutting edge development seemed to slow down or even stop when Firestorm became ordained as the 'Official' 3rd party viewer with LL oversight. Granted there may be less cool little tweaks here and there to add but I find it hard to see Firestorm as more than the official viewer with a different skin these days. I know there will likely be a legion of loyal Firestorm users wanting to fill my ears with all the 'differences' between Firestorm and the Official and I want those people to understand I do love and use the Firestorm viewer, but my point is this. It has already been proven by multiple 3rd party viewers that VR capability for Second Life is not only possible but already working fairly well, and Firestorm should be that cutting edge innovator once again and push the viewer into the 21st century. I am now braced and ready for your attacks.........lol 2 2 Link to comment Share on other sites More sharing options...
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