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Can I invoke full perm resources if I know the UUID of it even without buying it


DorianaCele
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Hello everyone,

Just a curious question, if someone uploads some resource (texture, sounds, etc) and makes it full perm, and suppose somehow I get to know its UUID, then can I simply use that resource by calling its UUID in my script, even if I have not bought it? And what if the resource has restrictions on it (no trans, no copy, etc) and I still call its UUID in my script? Not trying to free ride just wondering if that is possible. Thank you very much. 

 

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11 hours ago, Whirly Fizzle said:

If you know the asset UUID of ANY asset that's stored on the CDN, regardless of it's permissions, you can acquire that asset for yourself.

That seems like a problem. I don't know how to reconcile it with the scripting restriction on invoking animations by UUID, unless to "acquire that asset" is more like an exploit. (Assuming animations are on the CDN.)

One thing that's easy to use by UUID but isn't commonly done: Notecards. Scripts can just read them from anywhere by UUID without needing a copy. Of course updating the notecard means a new UUID, so that limits the range of applications for this trick.

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4 hours ago, Qie Niangao said:

One thing that's easy to use by UUID but isn't commonly done: Notecards. Scripts can just read them from anywhere by UUID without needing a copy. Of course updating the notecard means a new UUID, so that limits the range of applications for this trick.

Forgot about that myself. Seems if all originally saved notecards were resaved/removed from the "compiler's" inventory no copies owned by anyone else can be read else EOF is returned with line reads. Haven't done much testing. I assume it has to go through one of LL's inventory maintenance/cleanup cycles first. IDK how often that occurs either.

Edited by Lucia Nightfire
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